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  2. Tic-tac-toe - Wikipedia

    en.wikipedia.org/wiki/Tic-tac-toe

    Tic-tac-toe A completed game of tic-tac-toe Other names Noughts and Crosses Xs and Os Genres Paper-and-pencil game Players 2 Setup time Minimal Playing time ~1 minute Chance None Skills Strategy, tactics, observation Tic-tac-toe (American English), noughts and crosses (Commonwealth English), or Xs and Os (Canadian or Irish English) is a paper-and-pencil game for two players who take turns ...

  3. Solved game - Wikipedia

    en.wikipedia.org/wiki/Solved_game

    As a simple example of a strong solution, the game of tic-tac-toe is easily solvable as a draw for both players with perfect play (a result manually determinable). Games like nim also admit a rigorous analysis using combinatorial game theory. Whether a game is solved is not necessarily the same as whether it remains interesting for humans to play.

  4. Tic-tac-toe variants - Wikipedia

    en.wikipedia.org/wiki/Tic-tac-toe_variants

    A complete game of Notakto, a misère variant of the game. Tic-tac-toe is an instance of an m,n,k-game, where two players alternate taking turns on an m×n board until one of them gets k in a row. [1] Harary's generalized tic-tac-toe is an even broader generalization. The game can also be generalized as a n d game. [2]

  5. Game complexity - Wikipedia

    en.wikipedia.org/wiki/Game_complexity

    The game tree size is the total number of possible games that can be played. This is the number of leaf nodes in the game tree rooted at the game's initial position.. The game tree is typically vastly larger than the state-space because the same positions can occur in many games by making moves in a different order (for example, in a tic-tac-toe game with two X and one O on the board, this ...

  6. Matchbox Educable Noughts and Crosses Engine - Wikipedia

    en.wikipedia.org/wiki/Matchbox_Educable_Noughts...

    This chart had drawings of tic-tac-toe game grids with various configurations of X, O, and empty squares, [4] corresponding to all possible permutations a game could go through as it progressed. [11] After removing duplicate arrangements (ones that were simply rotations or mirror images of other configurations), MENACE used 304 permutations in ...

  7. File:Tictactoe-X.svg - Wikipedia

    en.wikipedia.org/wiki/File:Tictactoe-X.svg

    English: Optimal decision tree for player X in Tic-Tac-Toe. Based on "A Fractal Guide to Tic Tac Toe" by Ian Stewart on August 1, 2000 Scientific American. Date:

  8. Negamax - Wikipedia

    en.wikipedia.org/wiki/Negamax

    The person performing the game tree search is considered to be the one that has to move first from the current state of the game (player in this case) NegaMax operates on the same game trees as those used with the minimax search algorithm. Each node and root node in the tree are game states (such as game board configuration) of a two player game.

  9. Leonar3Do - Wikipedia

    en.wikipedia.org/wiki/Leonar3Do

    LeoGomoku: 3D VR version of Tic-tac-toe. SDK Software: Application for developing Leonar3Do-based software in a C++ or OpenGL working environment, including the application programming interface, the sample files, the source code, and one year of developer support.