enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Rockstar Advanced Game Engine - Wikipedia

    en.wikipedia.org/wiki/Rockstar_Advanced_Game_Engine

    The 2022 release of Grand Theft Auto V for the ninth generation of video game consoles introduced several enhancements, incorporating features from later RAGE titles. Raytraced reflections, native 4K resolution on the PlayStation 5 and Xbox Series X, upscaled 4K on the Xbox Series S, as well as HDR support were added.

  3. Grand Theft Auto V - Wikipedia

    en.wikipedia.org/wiki/Grand_Theft_Auto_V

    Grand Theft Auto V is a 2013 action-adventure game developed by Rockstar North and published by Rockstar Games.It is the seventh main entry in the Grand Theft Auto series, following 2008's Grand Theft Auto IV, and the fifteenth instalment overall.

  4. List of 3D graphics libraries - Wikipedia

    en.wikipedia.org/wiki/List_of_3D_graphics_libraries

    These APIs have also proved vital to computer graphics hardware manufacturers, as they provide a way for programmers to access the hardware in an abstract way, while still taking advantage of the special hardware of any specific graphics card. The first 3D graphics framework was probably Core, published by the ACM in 1977.

  5. Back-face culling - Wikipedia

    en.wikipedia.org/wiki/Back-face_culling

    Back-face culling has been used since at least the 1970s. [6] It has been used in many video games, including the original 1984 BBC Micro version of the game Elite. [7] By the mid 1990s, many graphics systems could implement back-face culling in hardware.

  6. Unified shader model - Wikipedia

    en.wikipedia.org/wiki/Unified_shader_model

    The unified shader model uses the same hardware resources for both vertex and fragment processing. In the field of 3D computer graphics, the unified shader model (known in Direct3D 10 as "Shader Model 4.0") refers to a form of shader hardware in a graphical processing unit (GPU) where all of the shader stages in the rendering pipeline (geometry, vertex, pixel, etc.) have the same capabilities.

  7. Smoothstep - Wikipedia

    en.wikipedia.org/wiki/Smoothstep

    Smoothstep is a family of sigmoid-like interpolation and clamping functions commonly used in computer graphics, [1] [2] video game engines, [3] and machine learning. [ 4 ] The function depends on three parameters, the input x , the "left edge" and the "right edge", with the left edge being assumed smaller than the right edge.

  8. Distance fog - Wikipedia

    en.wikipedia.org/wiki/Distance_fog

    Distance fog is a technique used in 3D computer graphics to enhance the perception of distance by shading distant objects differently. [1]Because many of the shapes in graphical environments are relatively simple, and complex shadows are difficult to render, many graphics engines employ a "fog" gradient so objects further from the camera are progressively more obscured by haze and by aerial ...

  9. Grand Theft Auto: London 1969 - Wikipedia

    en.wikipedia.org/wiki/Grand_Theft_Auto:_London_1969

    Like Grand Theft Auto, the expansion pack consists of several levels which the player must complete, to unlock the next one in the chain.All elements from the main game persist in London 1969, including achieving a target score to complete a level, doing jobs by initiating them at ringing phone-boxes, earning a multiplier for successful jobs, and making points from any form of action in the game.