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  2. Loop-switch sequence - Wikipedia

    en.wikipedia.org/wiki/Loop-switch_sequence

    The loop-switch sequence is a specific derivative of spaghetti code. It is not necessarily an antipattern to use a switch statement within a loop—it is only considered incorrect when used to model a known sequence of steps. The most common example of the correct use of a switch within a loop is an inversion of control such as

  3. MikroTik - Wikipedia

    en.wikipedia.org/wiki/MikroTik

    MikroTik (officially SIA "Mikrotīkls") is a Latvian network equipment manufacturing company. MikroTik develops and sells wired and wireless network routers , network switches , access points , as well as operating systems and auxiliary software.

  4. EtherType - Wikipedia

    en.wikipedia.org/wiki/EtherType

    EtherType is a two-octet field in an Ethernet frame.It is used to indicate which protocol is encapsulated in the payload of the frame and is used at the receiving end by the data link layer to determine how the payload is processed.

  5. Multi-chassis link aggregation group - Wikipedia

    en.wikipedia.org/wiki/Multi-chassis_link...

    A LAG is a method of inverse multiplexing over multiple Ethernet links, thereby increasing bandwidth and providing redundancy. It is defined by the IEEE 802.1AX-2008 standard, which states, "Link Aggregation allows one or more links to be aggregated together to form a Link Aggregation Group, such that a MAC client can treat the Link Aggregation Group as if it were a single link."

  6. ESP8266 - Wikipedia

    en.wikipedia.org/wiki/ESP8266

    SparkFun ESP8266 Thing. The reason for the popularity of many of these boards over the earlier ESP-xx modules is the inclusion of an on-board USB-to-UART bridge (like the Silicon Labs' CP2102 or the WCH CH340G) and a Micro-USB connector, coupled with a 3.3-volt regulator to provide both power to the board and connectivity to the host (software development) computer – commonly referred to as ...

  7. Equal-cost multi-path routing - Wikipedia

    en.wikipedia.org/wiki/Equal-cost_multi-path_routing

    Load balancing by per-packet multipath routing was generally disfavored due to the impact of rapidly changing latency, packet reordering and maximum transmission unit (MTU) differences within a network flow, which could disrupt the operation of many Internet protocols, most notably TCP and path MTU discovery.

  8. Module:Scripts/templates - Wikipedia

    en.wikipedia.org/wiki/Module:Scripts/templates

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Pages for logged out editors learn more

  9. Anti-replay - Wikipedia

    en.wikipedia.org/wiki/Anti-replay

    Anti-replay is a sub-protocol of IPsec that is part of Internet Engineering Task Force (IETF). The main goal of anti-replay is to avoid hackers injecting or making changes in packets that travel from a source to a destination.