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The instruction cycle (also known as the fetch–decode–execute cycle, or simply the fetch–execute cycle) is the cycle that the central processing unit (CPU) follows from boot-up until the computer has shut down in order to process instructions. It is composed of three main stages: the fetch stage, the decode stage, and the execute stage.
The term "latency" is used in computer science often and means the time from when an operation starts until it completes. Thus, instruction fetch has a latency of one clock cycle (if using single-cycle SRAM or if the instruction was in the cache). Thus, during the Instruction Fetch stage, a 32-bit instruction is fetched from the instruction memory.
The instruction unit (I-unit or IU), also called, e.g., instruction fetch unit (IFU), instruction issue unit (IIU), instruction sequencing unit (ISU), in a central processing unit (CPU) is responsible for organizing program instructions to be fetched from memory, and executed, in an appropriate order, and for forwarding them to an execution unit (E-unit or EU).
In a Von Neumann architecture which uses the program counter (PC) register to determine the current instruction being fetched in the pipeline, to prevent new instructions from being fetched when an instruction in the decoding stage has been stalled, the value in the PC register and the instruction in the fetch stage are preserved to prevent ...
The average of Cycles Per Instruction in a given process (CPI) is defined by the following weighted average: := () = () Where is the number of instructions for a given instruction type , is the clock-cycles for that instruction type and = is the total instruction count.
As the Execution Unit is executing the current instruction, the bus interface unit reads up to six (or four) bytes of opcodes in advance from the memory. The queue lengths were chosen based on simulation studies. [9] An exception is encountered when the execution unit encounters a branch instruction i.e. either a jump or a call instruction. In ...
In computer science, the fetch-and-add (FAA) CPU instruction atomically increments the contents of a memory location by a specified value.. That is, fetch-and-add performs the following operation: increment the value at address x by a, where x is a memory location and a is some value, and return the original value at x.
SIMD instruction s, a single instruction performing an operation on many homogeneous values in parallel, possibly in dedicated SIMD registers; performing an atomic test-and-set instruction or other read–modify–write atomic instruction; instructions that perform ALU operations with an operand from memory rather than a register
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