enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Equation solving - Wikipedia

    en.wikipedia.org/wiki/Equation_solving

    Solving an equation symbolically means that expressions can be used for representing the solutions. For example, the equation x + y = 2x – 1 is solved for the unknown x by the expression x = y + 1, because substituting y + 1 for x in the equation results in (y + 1) + y = 2 (y + 1) – 1, a true statement. It is also possible to take the ...

  3. How to Solve It - Wikipedia

    en.wikipedia.org/wiki/How_to_Solve_It

    Genre. Mathematics, problem solving. Publication date. 1945. ISBN. 9780691164076. How to Solve It (1945) is a small volume by mathematician George Pólya, describing methods of problem solving. [1] This book has remained in print continually since 1945.

  4. System of linear equations - Wikipedia

    en.wikipedia.org/wiki/System_of_linear_equations

    The intersection point is the solution. In mathematics, a system of linear equations (or linear system) is a collection of two or more linear equations involving the same variables. [1][2] For example, is a system of three equations in the three variables x, y, z. A solution to a linear system is an assignment of values to the variables such ...

  5. Problem solving - Wikipedia

    en.wikipedia.org/wiki/Problem_solving

    Problem solving is the process of achieving a goal by overcoming obstacles, a frequent part of most activities. Problems in need of solutions range from simple personal tasks (e.g. how to turn on an appliance) to complex issues in business and technical fields. The former is an example of simple problem solving (SPS) addressing one issue ...

  6. Solved game - Wikipedia

    en.wikipedia.org/wiki/Solved_game

    Perfect play. In game theory, perfect play is the behavior or strategy of a player that leads to the best possible outcome for that player regardless of the response by the opponent. Perfect play for a game is known when the game is solved. [1] Based on the rules of a game, every possible final position can be evaluated (as a win, loss or draw).

  7. Numerical methods for ordinary differential equations - Wikipedia

    en.wikipedia.org/wiki/Numerical_methods_for...

    The same illustration for The midpoint method converges faster than the Euler method, as . Numerical methods for ordinary differential equations are methods used to find numerical approximations to the solutions of ordinary differential equations (ODEs). Their use is also known as "numerical integration", although this term can also refer to ...

  8. Algebra tile - Wikipedia

    en.wikipedia.org/wiki/Algebra_tile

    For instance, if one had x×x, the only algebra tile that would complete the rectangle would be x 2, which is the answer. Multiplication of binomials is similar to multiplication of monomials when using the algebra tiles . Multiplication of binomials can also be thought of as creating a rectangle where the factors are the length and width. [2]

  9. Algebra - Wikipedia

    en.wikipedia.org/wiki/Algebra

    Algebra. Elementary algebra studies which values solve equations formed using arithmetical operations. Abstract algebra studies algebraic structures, such as the ring of integers given by the set of integers together with operations of addition ( ) and multiplication ( ). Algebra is the branch of mathematics that studies certain abstract ...