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  2. Learning circle - Wikipedia

    en.wikipedia.org/wiki/Learning_circle

    OpenAgile is an agile system of project and team management.In the OpenAgile system, the learning circle "is a simple and practical model of effective learning". [5] The learning circle was adapted by Garry Bertieg from a development model in the "Building Momentum" document issued by the BaháΚΌí World Centre around 2003. [6]

  3. Learning theory (education) - Wikipedia

    en.wikipedia.org/wiki/Learning_theory_(education)

    Learning theory describes how students receive, process, and retain knowledge during learning. Cognitive, emotional, and environmental influences, as well as prior experience, all play a part in how understanding, or a worldview, is acquired or changed and knowledge and skills retained.

  4. Kolb's experiential learning - Wikipedia

    en.wikipedia.org/wiki/Kolb's_experiential_learning

    The approach works on two levels: a four-stage learning cycle and four distinct learning styles. Kolb's experiential learning theory has a holistic perspective which includes experience, perception, cognition and behaviour. It is a method where a person's skills and job requirements can be assessed in the same language that its commensurability ...

  5. Double-loop learning - Wikipedia

    en.wikipedia.org/wiki/Double-loop_learning

    Double-loop learning is used when it is necessary to change the mental model on which a decision depends. Unlike single loops, this model includes a shift in understanding, from simple and static to broader and more dynamic, such as taking into account the changes in the surroundings and the need for expression changes in mental models. [3]

  6. Learning pyramid - Wikipedia

    en.wikipedia.org/wiki/Learning_pyramid

    The learning pyramid (also known as “the cone of learning”, “the learning cone”, “the cone of retention”, “the pyramid of learning”, or “the pyramid of retention”) [1] is a group of ineffective [2] learning models and representations relating different degrees of retention induced from various types of learning.

  7. Gestalt psychology - Wikipedia

    en.wikipedia.org/wiki/Gestalt_psychology

    Law of symmetry. The law of symmetry states that the mind perceives objects as being symmetrical and forming around a center point. It is perceptually pleasing to divide objects into an even number of symmetrical parts. Therefore, when two symmetrical elements are unconnected the mind perceptually connects them to form a coherent shape.

  8. Meaningful learning - Wikipedia

    en.wikipedia.org/wiki/Meaningful_learning

    Self-regulated: Meaningful learning is an independent process. The learner must conduct and regulate their own learning process as well as make decisions on how to organize the mental model. Goal-Oriented: An outcome or expectation should be worked by the learner. Moreover, the goal must be devised individually.

  9. Universal Design for Learning - Wikipedia

    en.wikipedia.org/wiki/Universal_Design_for_Learning

    UDL applies this general idea to learning: that curriculum should, from the outset, be designed to accommodate all kinds of learners. [1] Educators have to be deliberate in the teaching and learning process in the classroom (e.g.,Preparing class learning profiles for each student). This will enable grouping by interest.