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  2. Dungeon Master's Kit - Wikipedia

    en.wikipedia.org/wiki/Dungeon_Master's_Kit

    On October 19, 2010, Dungeon Master's Kit was published and was written by James Wyatt and Jeremy Crawford. [1] The box set was designed as the next step for Dungeon Masters after the Dungeons & Dragons Starter Set (2010) as part of the revamp of 4th edition. [2]

  3. Dungeon Master's Design Kit - Wikipedia

    en.wikipedia.org/wiki/Dungeon_Master's_Design_Kit

    Dungeon Master's Design Kit is an aid for Dungeon Masters (DMs), with advice and tables for creating different kinds of adventure scenarios. [1] Book I: Adventure Design includes information on creating an adventure scenario and demonstrates with a brief sample scenario. [1] Book II: Forms Book includes a number of different types of blank ...

  4. Deck of Magical Items - Wikipedia

    en.wikipedia.org/wiki/Deck_of_Magical_Items

    He concluded that the "cards represent some of the worst of the 'all flash but little substance' trend in gaming. Simply put, they are a gimmick, and an expensive one at $20.00". [2] Eisenbeis gave the accessory an overall rating of a 1 out of a possible 5. [2]

  5. Dungeons & Dragons Starter Set - Wikipedia

    en.wikipedia.org/wiki/Dungeons_&_Dragons_Starter_Set

    The box set included two booklets (a 32-page book for players and a 64-page book for Dungeon Masters), two sheets of die-cut tokens for characters and monsters, dice, and cardstock character sheets and power cards. It also included two adventures – one designed for solo-play and one designed for group play (called The Twisting Halls).

  6. List of Dungeons & Dragons rulebooks - Wikipedia

    en.wikipedia.org/wiki/List_of_Dungeons_&_Dragons...

    Rules for Dungeon Masters to incorporate large-scale, epic battles into their game. 160: 0-7869-3686-X: Dungeon Master's Guide II: Jesse Decker, David Noonan, Chris Thomasson, James Jacobs, Robin D. Laws: June 23, 2005: Provides advice on aspects of running the game as well as complex pregenerated characters (often using Prestige Classes). 288: ...

  7. Dungeon Master's Guide - Wikipedia

    en.wikipedia.org/wiki/Dungeon_Master's_Guide

    The Dungeon Master's Guide (DMG [1] or DM's Guide; in some printings, the Dungeon Masters Guide or Dungeon Master Guide) is a book of rules for the fantasy role-playing game Dungeons & Dragons. The Dungeon Master's Guide contains rules concerning the arbitration and administration of a game, and is intended for use by the game's Dungeon Master. [2]

  8. Dungeons & Dragons Basic Set - Wikipedia

    en.wikipedia.org/wiki/Dungeons_&_Dragons_Basic_Set

    Instead of an adventure module, the Basic Set rulebooks included a solo adventure and an introductory scenario to be run by the Dungeon Master. [2] The rules for the game were little changed from the Moldvay set, but the presentation was overhauled into a more tutorial form, to make the game easier for younger players to learn. [18]

  9. Worldwide Dungeons & Dragons Game Day - Wikipedia

    en.wikipedia.org/wiki/Worldwide_Dungeons...

    Worldwide Dungeons & Dragons game day is a promotional event for the Dungeons & Dragons role playing game. Game stores in over 40 countries [1] host games throughout the day, including a special free adventure with pre-generated characters from Wizards of the Coast.

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