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Dynamic-link library, or DLL, is Microsoft's implementation of the shared library concept in the Microsoft Windows and OS/2 operating systems.These libraries usually have the file extension DLL, OCX (for libraries containing ActiveX controls), or DRV (for legacy system drivers).
The exact number of iterations in each phase depends on the scale and nature of the project. The UP phase illustration here contains exactly 1, 2, 4 and 2 iterations in the four phases, but this is merely an example of how a specific project could look.
A DLL file often has file extension.dll, but can have any file extension. Developers can choose to use a file extension that describes the content of the file such as .ocx for ActiveX controls and .drv for a legacy (16-bit) device driver. A DLL that contains only resources can be called a resource DLL.
MSVCIRT.DLL – Microsoft C++ Library, contains the deprecated C++ classes from <iostream.h> (note the file extension) for MS C 9 and 10 (MSVC 2.x, 4.x) (Back then, the draft C++ Standard Library was integrated within MSVCRT.DLL. It was split up with the release of Visual C++ 5.0)
In software engineering, a software development process or software development life cycle (SDLC) is a process of planning and managing software development.It typically involves dividing software development work into smaller, parallel, or sequential steps or sub-processes to improve design and/or product management.
Speakeasy was a numerical computing interactive environment also featuring an interpreted programming language.It was initially developed for internal use at the Physics Division of Argonne National Laboratory by the theoretical physicist Stanley Cohen. [4]
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A shared library or shared object is a file that is intended to be shared by executable files and further shared object files. Modules used by a program are loaded from individual shared objects into memory at load time or runtime , rather than being copied by a linker when it creates a single monolithic executable file for the program.