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  2. Pseudorandom number generator - Wikipedia

    en.wikipedia.org/wiki/Pseudorandom_number_generator

    For example, squaring the number "1111" yields "1234321", which can be written as "01234321", an 8-digit number being the square of a 4-digit number. This gives "2343" as the "random" number. Repeating this procedure gives "4896" as the next result, and so on. Von Neumann used 10 digit numbers, but the process was the same.

  3. Karatsuba algorithm - Wikipedia

    en.wikipedia.org/wiki/Karatsuba_algorithm

    The Karatsuba algorithm is a fast multiplication algorithm. It was discovered by Anatoly Karatsuba in 1960 and published in 1962. [ 1][ 2][ 3] It is a divide-and-conquer algorithm that reduces the multiplication of two n -digit numbers to three multiplications of n /2-digit numbers and, by repeating this reduction, to at most single-digit ...

  4. Luhn algorithm - Wikipedia

    en.wikipedia.org/wiki/Luhn_algorithm

    Luhn algorithm. The Luhn algorithm or Luhn formula, also known as the " modulus 10" or "mod 10" algorithm, named after its creator, IBM scientist Hans Peter Luhn, is a simple check digit formula used to validate a variety of identification numbers. It is described in US patent 2950048A, granted on 23 August 1960. [ 1]

  5. Digital root - Wikipedia

    en.wikipedia.org/wiki/Digital_root

    Digital root. The digital root (also repeated digital sum) of a natural number in a given radix is the (single digit) value obtained by an iterative process of summing digits, on each iteration using the result from the previous iteration to compute a digit sum. The process continues until a single-digit number is reached.

  6. Lucky number - Wikipedia

    en.wikipedia.org/wiki/Lucky_number

    Lucky number. In number theory, a lucky number is a natural number in a set which is generated by a certain "sieve". This sieve is similar to the Sieve of Eratosthenes that generates the primes, but it eliminates numbers based on their position in the remaining set, instead of their value (or position in the initial set of natural numbers). [ 1]

  7. Kaprekar's routine - Wikipedia

    en.wikipedia.org/wiki/Kaprekar's_routine

    Kaprekar's routine. In number theory, Kaprekar's routine is an iterative algorithm named after its inventor, Indian mathematician D. R. Kaprekar. Each iteration starts with a number, sorts the digits into descending and ascending order, and calculates the difference between the two new numbers. As an example, starting with the number 8991 in ...

  8. Middle-square method - Wikipedia

    en.wikipedia.org/wiki/Middle-square_method

    Directed graph of all 100 2-digit pseudorandom numbers obtained using the middle-square method with n = 2. In mathematics and computer science, the middle-square method is a method of generating pseudorandom numbers. In practice it is a highly flawed method for many practical purposes, since its period is usually very short and it has some ...

  9. Strobogrammatic number - Wikipedia

    en.wikipedia.org/wiki/Strobogrammatic_number

    The number 619 is strobogrammatic. A strobogrammatic number is a number whose numeral is rotationally symmetric, so that it appears the same when rotated 180 degrees. [1] In other words, the numeral looks the same right-side up and upside down (e.g., 69, 96, 1001). [2]