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The LIB file (import library) is used to link against a DLL at compile-time; it is not necessary for run-time linking. Unless the DLL is a Component Object Model (COM) server, the DLL file must be placed in one of the directories listed in the PATH environment variable, in the default system directory, or in the same directory as the program ...
Porting over applications to the .NET Framework from C or C++ is much easier to do using Managed C++. The Microsoft Visual C++ .NET compiler, which compiles Managed C++ to target the .NET Framework, produces a much more matured set of instructions in its resultant assembly, thus improving performance.
C++/CLI allows C++ programs to consume C# programs in C# DLLs. [2] Here the #using keyword shows the compiler where the DLL is located for its compilation metadata. This simple example requires no data marshalling.
MSVCRT.DLL is the C standard library for the Visual C++ (MSVC) compiler from version 4.2 to 6.0. It provides programs compiled by these versions of MSVC with most of the standard C library functions. These include string manipulation, memory allocation, C-style input/output calls, and others. MSVCP*.DLL is the corresponding C++ library.
Dynamic-link library, or DLL, is Microsoft's implementation of the shared library concept in the Microsoft Windows and OS/2 operating systems.These libraries usually have the file extension DLL, OCX (for libraries containing ActiveX controls), or DRV (for legacy system drivers).
Access to WinAPI can be enabled for a C or C++ program by including it into a source file: #include <windows.h> Also, the executable must be linked to each static library that either contains the function code or more commonly defines runtime, dynamic linking to a system dynamic link library (DLL).
In computer science, a static library or statically linked library is a set of routines, external functions and variables which are resolved in a caller at compile-time and copied into a target application by a compiler, linker, or binder, producing an object file and a stand-alone executable. [1]
Dynamic loading is a mechanism by which a computer program can, at run time, load a library (or other binary) into memory, retrieve the addresses of functions and variables contained in the library, execute those functions or access those variables, and unload the library from memory.