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  2. Direct Rendering Infrastructure - Wikipedia

    en.wikipedia.org/wiki/Direct_Rendering...

    For 2D rendering, the DDX driver must also take into account the DRI clients using the same graphics device. the access to the video card or graphics adapter is regulated by a kernel component called the Direct Rendering Manager (DRM). [10] Both the X Server's DDX driver and each X client's DRI driver must use DRM to access the graphics hardware.

  3. Resolution independence - Wikipedia

    en.wikipedia.org/wiki/Resolution_independence

    Windows Vista retains the Windows XP style scaling option which when enabled turns off DPI virtualization (blurry text) for all applications globally. Windows Vista also introduces Windows Presentation Foundation. WPF applications are vector-based, not pixel-based and are designed to be resolution-independent. Windows 7 adds the ability to ...

  4. Direct2D - Wikipedia

    en.wikipedia.org/wiki/Direct2D

    New features were added to Direct2D with Windows 8.1 in October 2013: [13] Geometry realizations, [14] Direct2D effects API, [15] [16] [17] command list API, multithreading APIs, per-device rendering priority, support for JPEG YCbCr images for smaller memory footprint, and support for block compressed formats (DDS files).

  5. Checkerboard rendering - Wikipedia

    en.wikipedia.org/wiki/Checkerboard_rendering

    Checkerboard rendering or sparse rendering, [1] also known as checkerboarding for short, is a 3D computer graphics rendering technique, intended primarily to assist graphics processing units with rendering images at high resolutions.

  6. Graphics Device Interface - Wikipedia

    en.wikipedia.org/wiki/Graphics_Device_Interface

    The Graphics Device Interface in the architecture of Windows NT For example GDK makes use of GDI.. The Graphics Device Interface (GDI) is a legacy component of Microsoft Windows responsible for representing graphical objects and transmitting them to output devices such as monitors and printers.

  7. Parallel rendering - Wikipedia

    en.wikipedia.org/wiki/Parallel_rendering

    Parallel rendering (or distributed rendering) is the application of parallel programming to the computational domain of computer graphics. Rendering graphics can require massive computational resources for complex scenes that arise in scientific visualization , medical visualization , CAD applications, and virtual reality .

  8. Windows Advanced Rasterization Platform - Wikipedia

    en.wikipedia.org/wiki/Windows_Advanced...

    It is available for Windows Vista and Windows Server 2008 through platform update for Windows Vista. WARP can be used when no compatible hardware is available, in kernel mode applications or in a headless environment, or for remote rendering of Direct2D/DirectWrite for Remote Desktop Connection clients.

  9. Software rendering - Wikipedia

    en.wikipedia.org/wiki/Software_rendering

    Software renderer running on a device without a GPU. Software rendering is the process of generating an image from a model by means of computer software. In the context of computer graphics rendering, software rendering refers to a rendering process that is not dependent upon graphics hardware ASICs, such as a graphics card.