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  2. Video games in India - Wikipedia

    en.wikipedia.org/wiki/Video_games_in_India

    Video gaming in India is an emerging market since India is experiencing strong growth in online gaming, making it one of the top gaming markets in the world. Over the past few decades, the Indian gaming industry has gone from close to nonexistent in the 1990s to one of the top markets globally in the late 2010s.

  3. All kids want for Christmas this year … Robux and gaming ...

    www.aol.com/kids-want-christmas-robux-gaming...

    Nicole Randol — a Missouri-based mother of two boys, ages 6 and 10 — recently posted a message on a popular Facebook parenting group about Robux, the virtual gaming currency for the platform ...

  4. Inflation in India - Wikipedia

    en.wikipedia.org/wiki/Inflation_in_India

    India uses changes in the CPI to measure its rate of inflation. The WPI measures the price of a representative basket of wholesale goods. In India, this basket is composed of three groups: Primary Articles (22.62% of total weight), Fuel and Power (13.15%) and Manufactured Products (64.23%).

  5. Roblox - Wikipedia

    en.wikipedia.org/wiki/ROBLOX

    Roblox has been accused by the investigative journalism YouTube channel People Make Games of "exploiting" child game developers by promising them huge amounts of money when they monetize their games, while only giving them little to no money in return by having high revenue cuts, an exchange rate in selling Robux lower than the rate for buying ...

  6. Is Roblox safe for kids? Here's what parents need to know. - AOL

    www.aol.com/lifestyle/roblox-safe-kids-heres...

    It is also one of the fastest growing gaming platforms in the world, but, other than buying kids “Robux” — the platform’s in-game currency that is used for outfits, animations, abilities ...

  7. Video game monetization - Wikipedia

    en.wikipedia.org/wiki/Video_game_monetization

    The video games industry continues to grow as it is expected to generate $138 billion U.S. dollars in 2018, showing a 13.3% increase in revenue from last year. [32] In 2014, digital download model made up 52% of all game sales and overtook retail purchase, the long-time industry standard. [ 33 ]

  8. E-commerce in India - Wikipedia

    en.wikipedia.org/wiki/E-commerce_in_India

    The market went up to $12.6 billion in 2013. In 2013, the e-retail segment was worth US$2.3 billion. About 79% of India's e-commerce market was travel related in 2013. [11] According to Google India, there were 35 million online shoppers in India in 2014 Q1 and was expected to cross 100 million mark by end of year 2016. [12]

  9. AOL Mail

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    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!