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Manic Miner is a platform game written for the ZX Spectrum by Matthew Smith.It was published by Bug-Byte in 1983, then later the same year by Software Projects. [4] The first game in the Miner Willy series, the design was inspired by Miner 2049er (1982) for the Atari 8-bit computers.
Miner 2049er is a 1982 platformer game developed and published by Big Five Software in December 1982. It is set in a mine, where the player controls the Mountie Bounty Bob. The player controls Bounty Bob through multiple levels of a mine, with the goal of traversing all of the platforms in each level all while avoiding enemies and within a set amount of time.
A won expert game of KMines, a free and open-source variant of Minesweeper. Minesweeper is a logic puzzle video game genre generally played on personal computers. The game features a grid of clickable tiles, with hidden "mines" (depicted as naval mines in the original game) scattered throughout the board. The objective is to clear the board ...
AlphaDream Corporation, Ltd. [a] was a Japanese video game development company founded in 2000 by Tetsuo Mizuno and Chihiro Fujioka in Tokyo, Japan.In partnership with Nintendo, it produced software for the Game Boy Color, Game Boy Advance, Nintendo DS, Nintendo 3DS, and Nintendo Switch, including the Mario & Luigi series.
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Game balance is commonly discussed among game designers, some of whom include Ernest Adams, [2] Jeannie Novak, [3] Ian Schreiber, [4] David Sirlin, [5] and Jesse Schell. [6] The topic is also featured in many YouTube channels specializing in game design topics, including Extra Credits, [ 7 ] GMTK [ 8 ] and Adam Millard.
Gold Mine is a tile-laying board game for 2 to 6 players, ages 8 and up. It was designed by Chris James and published by Stratus Games. [1] In the game, players excavate a maze of mine tunnels by placing tiles that represent the features of an underground mine. Players also control miniature miners who traverse the mine collecting gold.