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  2. RITE Method - Wikipedia

    en.wikipedia.org/wiki/RITE_Method

    It has many similarities to "traditional" [3] or "discount" [4] usability testing. The tester and team must define a target population for testing, schedule participants to come into the lab, decide on how the users' behaviors will be measured, construct a test script and have participants engage in a verbal protocol (e.g. think aloud).

  3. File:WIGI Usability Study Report.pdf - Wikipedia

    en.wikipedia.org/wiki/File:WIGI_Usability_Study...

    You are free: to share – to copy, distribute and transmit the work; to remix – to adapt the work; Under the following conditions: attribution – You must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses ...

  4. Usability testing - Wikipedia

    en.wikipedia.org/wiki/Usability_testing

    Examples of products that commonly benefit from usability testing are food, consumer products, websites or web applications, computer interfaces, documents, and devices. Usability testing measures the usability, or ease of use, of a specific object or set of objects, whereas general human–computer interaction studies attempt to formulate ...

  5. Pluralistic walkthrough - Wikipedia

    en.wikipedia.org/wiki/Pluralistic_walkthrough

    The pluralistic walkthrough (also called a participatory design review, user-centered walkthrough, storyboarding, table-topping, or group walkthrough) is a usability inspection method used to identify usability issues in a piece of software or website in an effort to create a maximally usable human-computer interface.

  6. Think aloud protocol - Wikipedia

    en.wikipedia.org/wiki/Think_aloud_protocol

    In a usability testing context, observers are asked to take notes of what participants say and do, without attempting to interpret their actions and words, and especially noting places where they encounter difficulty. Test sessions may be completed on participants own devices or in a more controlled setting. [1]

  7. Component-based usability testing - Wikipedia

    en.wikipedia.org/wiki/Component-based_usability...

    Using a one-sample student's t-test, it is possible to examine whether users' rating of an interaction component deviates from this break-even point. Interaction components that receive rating below this break-even point can be regarded as more comparable to the set of difficult to use interaction components, whereas ratings above this break ...

  8. Mobile application testing - Wikipedia

    en.wikipedia.org/wiki/Mobile_application_testing

    Test method: There are two main ways of testing mobile applications: testing on real devices or testing on emulators. [6] Emulators often miss issues that can only be caught by testing on real devices, but because of the multitude of different devices in the market, real devices can be expensive to purchase and time-consuming to use for testing.

  9. Heuristic evaluation - Wikipedia

    en.wikipedia.org/wiki/Heuristic_evaluation

    A heuristic evaluation is a usability inspection method for computer software that helps to identify usability problems in the user interface design.It specifically involves evaluators examining the interface and judging its compliance with recognized usability principles (the "heuristics").