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A Hieronymus machine is any of the patented radionics devices invented by electrical engineer Thomas Galen Hieronymus (21 November 1895 – 21 February 1988). [1] Hieronymus received a U.S. Patent for his invention in 1949, which was described in the patent application title as a device for "detection of emanations from materials and measurement of the volumes thereof".
In American science fiction of the 1950s and '60s, psionics was a proposed discipline that applied principles of engineering (especially electronics) to the study (and employment) of paranormal or psychic phenomena, such as extrasensory perception, telepathy and psychokinesis. [1]
Psionics were overhauled in the release of the Psionics Handbook (2001) for Dungeons & Dragons Third Edition. [7] [8] The psionicist was renamed "psion" and more closely resembled the Sorcerer class in terms of combat ability. A new character class, the psychic warrior, was introduced. Psions were given several new abilities and psionic powers ...
In their 1972 book Autopoiesis and Cognition, Chilean biologists Maturana and Varela described how they invented the word autopoiesis. [4]: 89 : 16 "It was in these circumstances ... in which he analyzed Don Quixote's dilemma of whether to follow the path of arms (praxis, action) or the path of letters (poiesis, creation, production), I understood for the first time the power of the word ...
Hieronymus, in English pronounced / h aɪ ˈ r ɒ n ɪ m ə s / or / h ə ˈ r ɒ n ɪ m ə s /, is the Latin form of the Ancient Greek name Ἱερώνυμος (Hierṓnymos), meaning "with a sacred name".
Hieronymus of Rhodes (Ancient Greek: Ἱερώνυμος ὁ Ῥόδιος, romanized: Hierṓnymos ho Rhódios, Latin: Hieronymus Rhodius; c. 290 – c. 230 BC [1]) was a Peripatetic philosopher, and an opponent of Arcesilaus and Lyco of Troas. Only a few fragments of his works survive, preserved in the quotations of later writers.
[7] [2] The phrase "hive mind" has been traced to 1943 in a context of beekeeping; its first known use in science fiction was James H. Schmitz's Second Night of Summer (1950). [8] [3] A group mind might be formed by any fictional plot device that facilitates brain to brain communication, such as telepathy.
Psionics are primarily distinguished, in most popular gaming systems, by one or more of the following: Magical or super/meta human-like abilities including: . Extrasensory perception – learn secrets long forgotten, to glimpse the immediate future and predict the far future, to find hidden objects, and to know what is normally unknowable.