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  2. High-dynamic-range rendering - Wikipedia

    en.wikipedia.org/wiki/High-dynamic-range_rendering

    The use of high-dynamic-range imaging (HDRI) in computer graphics was introduced by Greg Ward in 1985 with his open-source Radiance rendering and lighting simulation software which created the first file format to retain a high-dynamic-range image. HDRI languished for more than a decade, held back by limited computing power, storage, and ...

  3. Variable refresh rate - Wikipedia

    en.wikipedia.org/wiki/Variable_refresh_rate

    On displays with a fixed refresh rate, a frame can only be shown on the screen at specific intervals, evenly spaced apart. If a new frame is not ready when that interval arrives, then the old frame is held on screen until the next interval (stutter) or a mixture of the old frame and the completed part of the new frame is shown ().

  4. Intel Turbo Boost - Wikipedia

    en.wikipedia.org/wiki/Intel_Turbo_Boost

    An Intel November 2008 white paper [10] discusses "Turbo Boost" technology as a new feature incorporated into Nehalem-based processors released in the same month. [11]A similar feature called Intel Dynamic Acceleration (IDA) was first available with Core 2 Duo, which was based on the Santa Rosa platform and was released on May 10, 2007.

  5. High dynamic range - Wikipedia

    en.wikipedia.org/wiki/High_dynamic_range

    The dynamic range refers to the range of luminosity between the brightest area and the darkest area of that scene or image. High dynamic range imaging (HDRI) refers to the set of imaging technologies and techniques that allow the dynamic range of images or videos to be increased. It covers the acquisition, creation, storage, distribution and ...

  6. GDDR5 SDRAM - Wikipedia

    en.wikipedia.org/wiki/GDDR5_SDRAM

    Graphics Double Data Rate 5 Synchronous Dynamic Random-Access Memory (GDDR5 SDRAM) is a type of synchronous graphics random-access memory (SGRAM) with a high bandwidth ("double data rate") interface designed for use in graphics cards, game consoles, and high-performance computing. [1] It is a type of GDDR SDRAM (graphics DDR SDRAM).

  7. List of Intel processors - Wikipedia

    en.wikipedia.org/wiki/List_of_Intel_processors

    3.5 GHz 4.8 GHz 5.1 GHz 5.2 GHz UHD 750: 1.3 GHz 32 EUs 16 MB 125 W $ 539 LGA 1200: Q1 2021 11900KF - $ 513 11900 2.5 GHz 4.7 GHz 5.0 GHz 5.1 GHz UHD 750: 1.3 GHz 32 EUs 65 W $ 439 11900F - $ 422 11900T 1.5 GHz 3.7 GHz 4.8 GHz 4.9 GHz UHD 750: 1.3 GHz 32 EUs 35 W $ 439 Core i7: 11700K 3.6 GHz 4.6 GHz 4.9 GHz 5.0 GHz 125W $ 399 11700KF - $ 374 ...

  8. GPU switching - Wikipedia

    en.wikipedia.org/wiki/GPU_switching

    The discrete graphics card is usually installed onto the graphics card slot such as PCI-Express and the integrated graphics is integrated onto the CPU itself or occasionally onto the Northbridge. [ citation needed ] The Northbridge is the most responsible for switching between GPUs.

  9. Level of detail (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Level_of_detail_(computer...

    The origin of all the LOD algorithms for 3D computer graphics can be traced back to an article by James H. Clark in the October 1976 issue of Communications of the ACM. At the time, computers were monolithic and rare, and graphics were being driven by researchers.