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The Atari ST series has a digital-to-analog converter of 3-bits, eight levels per RGB channel, featuring a 9-bit RGB palette (512 colors).Depending on the (proprietary) monitor type attached, it displays one of the 320×200, 16-colors and 640×200, 4-colors modes with the color monitor, or the high resolution 640×400 black and white mode with the monochrome monitor.
Back of a CGA Video Adapter board, with the RCA composite output connector visible on the right. The Color Graphics Adapter uses a standard RCA connector for connection to an NTSC-compatible television or composite video monitor. [3] The connector on the card is female and the one on the monitor cable is male.
The ICs supported a USB 2.0 input and a 24-bit RGB output or LVDS output. Additional chips needed in the design are an EEPROM and DDR Memory. If the design required an Analog RGB (VGA) or DVI output an additional chip was needed to convert the 24-bit RGB output to VGA or DVI. [21]
It must be noted that not all systems using 16-bit color depth employ the 16-bit, 32-64-32 level RGB palette. Platforms like the Sharp X68000 home computer or the Neo Geo video game console employs the 15-bit RGB palette (5 bits are used for red, green, and blue), but the last bit specifies a less significant intensity or luminance.
Carries analog stereo sound, along with composite video and/or RGB video. Some devices also support S-Video, which shares the same pins as composite video and RGB. YP B P R is also sometimes supported as a non-standard extension via the RGB pins. D-Terminal: Popular in Japan for analog high definition video. Available resolutions are specified ...
VGA section on the motherboard in IBM PS/55. The color palette random access memory (RAM) and its corresponding digital-to-analog converter (DAC) were integrated into one chip (the RAMDAC) and the cathode-ray tube controller was integrated into a main VGA chip, which eliminated several other chips in previous graphics adapters, so VGA only additionally required external video RAM and timing ...
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This is a list of software palettes used by computers. Systems that use a 4-bit or 8-bit pixel depth can display up to 16 or 256 colors simultaneously. Many personal computers in the early 1990s displayed at most 256 different colors, freely selected by software (either by the user or by a program) from their wider hardware's RGB color palette.