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League of Legends is the world's largest esport, with an international competitive scene consisting of multiple regional leagues that culminate in an annual League of Legends World Championship. The 2019 event registered over 100 million unique viewers, peaking at a concurrent viewership of 44 million during the finals .
Riot Games, Inc. is an American video game developer, publisher, and esports tournament organizer based in Los Angeles.It was founded in September 2006 by Brandon Beck and Marc Merrill to develop League of Legends and went on to develop several spin-off games and the unrelated first-person shooter game Valorant.
League of Legends esports is the professional competition of the multiplayer online battle arena video game League of Legends. It is developed and published by Riot Games and was first released in 2009. Professional tournaments began in 2011 with the Season 1 World Championship at DreamHack in Jönköping, Sweden.
League of Legends logo League of Legends is a multiplayer online battle arena video game developed and published by Riot Games. Announced in October 2008, it was released for Microsoft Windows in Europe and North America as a free-to-play title on October 27, 2009, after six months of beta testing. The game has since been ported to macOS and localized for markets worldwide; by 2012 it was the ...
The League of Legends World Championship (commonly abbreviated as Worlds) is the annual professional League of Legends world championship tournament hosted by Riot Games and is the culmination of each season. Teams compete for the champion title, the 44-pound (20-kilogram) Summoner's Cup, and a multi-million-dollar championship prize.
This is an accepted version of this page This is the latest accepted revision, reviewed on 8 January 2025. Multiplayer online battle arena video game 2020 video game League of Legends: Wild Rift Developer(s) Riot Games Publisher(s) Riot Games Director(s) Andrei "Meddler" van Roon Composer(s) Brendon Williams Series League of Legends Engine Unity Platform(s) Android, iOS, iPadOS Release October ...
Riot Games launched League of Legends in October 2009 and attracted attention from the competitive gaming community. [11] The first two seasons of competitive play consisted of a series of tournaments mostly organised by third parties, such as Intel Extreme Masters in Europe, capped by a world championship tournament hosted by Riot Games.
The inaugural season of the LCS commenced on February 7, 2013, coinciding with the third season of professional play in League of Legends. As such, it was designated as "Season 3". It was split two regional leagues: the European League of Legends Championship Series (EU LCS) and the North American League of Legends Championship Series (NA LCS ...