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Desert of Desolation includes a 128-page adventure booklet, a sixteen-page maps booklet, and a large A1 size sheet containing maps and player handouts. [3] The compilation module contains new maps, including an isometric map depicting the tomb of Amun-Re. [13] The revision also introduces ancient inscriptions that the players can decipher. [13]
A guide for game masters about the Forgotten Realms setting. Provides background information on the lands of Faerûn, a detailed town in which to start a campaign, adventure seeds, new monsters, ready-to-play NPCs, and a full-colour poster map of Faerûn. 288: 978-0-7869-4924-3: Forgotten Realms Player's Guide
The original Daystar West edition of the scenario features a tomb that is rumored to be impossible to steal from. As the adventure begins, the player characters encounter the ghost of a Pharaoh who died many years ago and was cursed to wander his deserted land until he finds someone to break the curse and set him free from the world of the living.
Divinity II is an action role-playing game developed by Larian Studios. Its first release in 2009 was subtitled Ego Draconis and was published by dtp entertainment and in the United States by cdv Software Entertainment . [ 3 ]
Castle Amber is a Dungeons & Dragons adventure module designed by Tom Moldvay.This was the second module designed for use with the Expert D&D set.The module is in part an adaptation of Clark Ashton Smith's Averoigne stories, and set in the fictional medieval French province of that name.
Originally released as a box set, it was later rereleased as a hardcover book compiled with 83.1, 83.2, and other supplemental material. 83.1: Tales of the Shudder Mountain: Various: Michael Curtis: 2016 *The Grave Pool (level 4) *Moonricket Bridge (Level 1) *The Witchman of Darkweather Mountain (Level 5) 83.2: Death Among the Pines: 3: Michael ...
The Dungeon Geomorphs are sets of aids that consist of dungeon map sections. These sections can be cut apart and assembled together in various formations. Set One was for typical dungeon corridors and rooms; Set Two was for unusual dungeon corridors and rooms; and Set Three was for larger, even more unusual dungeons, corridors and rooms.
Descent Into the Depths of the Earth [2] is an adventure module for the Dungeons & Dragons (D&D) fantasy roleplaying game coded D1–2. It was written by Gary Gygax, and combines two previously published modules from 1978, the original Descent into the Depths of the Earth and Shrine of the Kuo-Toa.