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Starting in the 1890s, a stage-prop shepherd's hook was used to pull bad performers bodily from the stage, after audience members shouted, "Give 'im the hook." [ 2 ] The phrase, "Give him the hook" originated at Miners Bowery Theatre.
Pages in category "Educational games" The following 23 pages are in this category, out of 23 total. This list may not reflect recent changes. ...
Educational games are games explicitly designed with educational purposes, or which have incidental or secondary educational value. All types of games may be used in an educational environment, however educational games are games that are designed to help people learn about certain subjects, expand concepts, reinforce development, understand a historical event or culture, or assist them in ...
Shepherd's hook may refer to: A form of crochet hook used to produce slip-stitch crochet fabric; Shepherd's crook, an implement used by shepherds;
The extent of the roles games will play in learning remains to be seen. More research in this area is needed to determine impact of games and learning. Peter Gray, who has conducted research on early childhood learning, states that gaming is purely a beneficial activity in young children. He states that children are able to choose how to most ...
Midnight Rescue! is a side-scrolling educational game whose objective is to stop Morty Maxwell (also known as the Master of Mischief), a common antagonist of The Learning Company's Super Solvers series and Treasure series, from using his robots to paint the school invisible by midnight. To do this, the player must deduce which of the robots he ...
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Early Learning House [1] or simply the House Series is a collection of four main educational video games and two compilations for the Windows and Macintosh platforms, developed by Theatrix Interactive, Inc. and published by Edmark software. Each different game focuses on a particular major learning category with selectable skill settings for ...