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  2. List of common shading algorithms - Wikipedia

    en.wikipedia.org/wiki/List_of_common_shading...

    This article lists common shading algorithms used in computer graphics. ... video games, movies or technical illustrations, and include: Cel shading; Gooch shading;

  3. List of cel-shaded video games - Wikipedia

    en.wikipedia.org/wiki/List_of_cel-shaded_video_games

    Windows, Nintendo Switch, Xbox One, PlayStation 4, Xbox Series X/S, PlayStation 5: Open Roads Team: Annapurna Interactive: 2024 Penny Arcade Adventures: On the Rain-Slick Precipice of Darkness: Windows, OS X, Linux, Xbox 360, PlayStation 3: Hothead Games: 2008 Persona 5: PlayStation 3, PlayStation 4: Atlus: 2016 (JP) 2017 (NA) Persona 5 Tactica

  4. Cel shading - Wikipedia

    en.wikipedia.org/wiki/Cel_shading

    Cel shading or toon shading is a type of non-photorealistic rendering designed to make 3D computer graphics appear to be flat by using less shading color instead of a shade gradient or tints and shades. A cel shader is often used to mimic the style of a comic book or cartoon and/or give the render a characteristic paper-like texture. [1]

  5. Non-photorealistic rendering - Wikipedia

    en.wikipedia.org/wiki/Non-photorealistic_rendering

    Cartoon rendering, also called cel shading or toon shading, is a non-photorealistic rendering technique used to give 3D computer graphics a flat, cartoon-like appearance. Its defining feature is the use of distinct shading colors rather than smooth gradients, producing a look reminiscent of comic books or animated films.

  6. Trump in phone call advised Putin not to escalate in Ukraine ...

    www.aol.com/news/trump-phone-call-urged-putin...

    WASHINGTON (Reuters) -U.S. President-elect Donald Trump spoke on the phone with Russian President Vladimir Putin on Thursday and discussed the war in Ukraine, the Washington Post reported on ...

  7. Computer graphics lighting - Wikipedia

    en.wikipedia.org/wiki/Computer_graphics_lighting

    Flat shading is a simple shading model with a uniform application of lighting and color per polygon. [32] The color and normal of one vertex is used to calculate the shading of the entire polygon. [18] Flat shading is inexpensive, as lighting for each polygon only needs to be calculated once per render. [32]

  8. Boy accidentally shoots 2-year-old brother to death after ...

    www.aol.com/news/boy-accidentally-shoots-2-old...

    A 7-year-old boy accidentally shot and killed his 2-year-old brother inside a truck parked in a California shopping center, authorities said.. On Monday, just before 4 p.m. local time, the boy ...

  9. Cel - Wikipedia

    en.wikipedia.org/wiki/Cel

    Cel shading, a non-photorealistic rendering method of computer graphics to give it a feeling that it is drawn on a cel Traditional animation : information about the process of using cels to produce animation and has a section about cels and xerography, APT, etc.