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Windows, macOS, Linux VHDL, Verilog (only pure digital simulations) [9] Qt GUI; uses own SPICE-incompatible simulator Qucsator for analog Qucs-S [1] various contributors: 2024 Fork of Qucs that supports SPICE-compatible simulator backends: Ngspice, Xyce, SpiceOpus, Qucsator InfineonSpice [10] Infineon Technologies: 2024 Windows, Wine: Analog ...
[2] Windows 3.1 has two visible Easter eggs, both of which reference the Microsoft Bear, which was the mascot of the Windows 3.1 development team. [3] One was the developer credits, where the Bear, along with Bill Gates, Steve Ballmer, and Brad Silverberg, present the email aliases of the Windows 3.1 developers.
No description. Template parameters [Edit template data] Parameter Description Type Status 1 1 no description Unknown optional Background: How is this table composed Note that a script is not a language. A single script, like the Latin alphabet, is used in many languages. Unicode is only about scripts, not about languages that use that script. Still there may be nuances, like the English ...
A symmetric layout of Charlieplexed LEDs. On left, 3 pins drive 6 LEDs arranged in a triangle. On right, 4 pins drive 12 LEDs arranged in a tetrahedron.. The Charlieplexing configuration may be viewed as a directed graph, where the drive pins are vertices and the LEDs are directed edges; there is an outward-pointing edge connected from each vertex to each other vertex, hence with n drive pins ...
The term "ANSI" is a misnomer because these Windows code pages do not comply with any ANSI (American National Standards Institute) standard; code page 1252 was based on an early ANSI draft that became the international standard ISO 8859-1, [3] which adds a further 32 control codes and space for 96 printable characters. Among other differences ...
This list contains games released for the Windows 3.x platform, mostly created between 1989 and 1994. Many are also compatible with the later 32-bit Windows operating systems. Contents:
ISO 15924, Codes for the representation of names of scripts, is an international standard defining codes for writing systems or scripts (a "set of graphic characters used for the written form of one or more languages"). Each script is given both a four-letter code and a numeric code.
ns-3 is a discrete-event network simulator, sometimes called a 'system simulator' in contrast to a 'link simulator' that models an individual communications link in more detail. ns-3 is written in C++ and compiled into a set of shared libraries that are linked by executable programs that describe the desired simulation topology and configuration.