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  2. Grand Theft Auto modding - Wikipedia

    en.wikipedia.org/wiki/Grand_Theft_Auto_modding

    While Rockstar has previously provided some support with the original Grand Theft Auto and Grand Theft Auto 2, and even used a third-party utility for developing the Grand Theft Auto: London expansion packs, [39] the only official modification tool Rockstar has released is Rockstar Editor, [40] a tool which allows users to record and edit ...

  3. Softmod - Wikipedia

    en.wikipedia.org/wiki/Softmod

    The original PlayStation can be softmodded with the TonyHax exploit. [5] The exploit is compatible with all North American and European consoles except the launch model (SCPH-100x), but is not compatible with Japanese consoles. It is also compatible with early versions of the PlayStation 2 (SCPH-3900x or older), although only for booting PS1 discs.

  4. Fabrik Inc. - Wikipedia

    en.wikipedia.org/wiki/Fabrik_Inc.

    Fabrik Inc. was a manufacturer of external hard drives and digital content management software and services. Fabrik claims it was the third largest supplier of external storage products in North America in 2007. [1]

  5. PlayStation 3 homebrew - Wikipedia

    en.wikipedia.org/wiki/PlayStation_3_homebrew

    An LV2 patch was later released to allow Backup Managers to load game backups and was later integrated into the Managers themselves so that it doesn't have to be run whenever the PS3 is restarted. [citation needed] PS3 System Software update 3.56 tried to patch Miha's exploit for 3.55, however, within a day the system was circumvented again.

  6. Grand Theft Auto V - Wikipedia

    en.wikipedia.org/wiki/Grand_Theft_Auto_V

    Grand Theft Auto Online launched on 1 October 2013, two weeks after Grand Theft Auto V 's release. [84] Many players reported connection difficulties and game freezes during load screens. [ 85 ] [ 86 ] Rockstar released a technical patch on 5 October in an effort to resolve the issues, [ 87 ] but problems persisted the second week as some ...

  7. Development of Grand Theft Auto V - Wikipedia

    en.wikipedia.org/wiki/Development_of_Grand_Theft...

    Preliminary work on Grand Theft Auto V began around Grand Theft Auto IV ' s release in April 2008; full development lasted approximately three years. [1] Rockstar North's core 360-person team co-opted studios around the world owned by parent company Rockstar Games to facilitate development between a full team of over 1,000. [2]

  8. Duplicity (software) - Wikipedia

    en.wikipedia.org/wiki/Duplicity_(software)

    Duplicity operates under a scheme where the first archive is a complete (full) backup, and subsequent (incremental) backups only add differences from the latest full or incremental backup. [4] Chains consisting of a full backup and a series of incremental backups can be recovered to the point in time that any of the incremental steps were taken.

  9. Video game preservation - Wikipedia

    en.wikipedia.org/wiki/Video_game_preservation

    Video game preservation is a form of preservation applied to the video game industry that includes, but is not limited to, digital preservation.Such preservation efforts include archiving development source code and art assets, digital copies of video games, emulation of video game hardware, maintenance and preservation of specialized video game hardware such as arcade games and video game ...