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A symbol in computer programming is a primitive data type whose instances have a human-readable form. Symbols can be used as identifiers . In some programming languages , they are called atoms . [ 1 ]
The second is a link to the article that details that symbol, using its Unicode standard name or common alias. (Holding the mouse pointer on the hyperlink will pop up a summary of the symbol's function.); The third gives symbols listed elsewhere in the table that are similar to it in meaning or appearance, or that may be confused with it;
Whether a symbol means a material biconditional or a logical equivalence, ... This is a statement in the metalanguage, not the object language.
In computer science, the syntax of a computer language is the rules that define the combinations of symbols that are considered to be correctly structured statements or expressions in that language. This applies both to programming languages , where the document represents source code , and to markup languages , where the document represents data.
The entity must either be predefined (built into the markup language) or explicitly declared in a Document Type Definition (DTD). The format is the same as for any entity reference: &name; where name is the case-sensitive name of the entity. The semicolon is required.
Energy Systems Language; Hazard symbols; List of mathematical constants (typically letters and compound symbols) Glossary of mathematical symbols; List of physical constants (typically letters and compound symbols) List of common physics notations (typically letters used as variable names in equations) Rod of Asclepius / Caduceus as a symbol of ...
A string of seven characters. In computing and telecommunications, a character is the internal representation of a character (symbol) used within a computer or system.. Examples of characters include letters, numerical digits, punctuation marks (such as "."
In computer science, a symbol table is a data structure used by a language translator such as a compiler or interpreter, where each identifier, symbol, constant, procedure and function in a program's source code is associated with information relating to its declaration or appearance in the source. In other words, the entries of a symbol table ...