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  2. Graph coloring game - Wikipedia

    en.wikipedia.org/wiki/Graph_coloring_game

    The vertex coloring game was introduced in 1981 by Steven Brams as a map-coloring game [1] [2] and rediscovered ten years after by Bodlaender. [3] Its rules are as follows: Alice and Bob color the vertices of a graph G with a set k of colors. Alice and Bob take turns, coloring properly an uncolored vertex (in the standard version, Alice begins).

  3. List coloring - Wikipedia

    en.wikipedia.org/wiki/List_coloring

    The illustration shows a larger example of the same construction, with q = 3. Then, G does not have a list coloring for L: no matter what set of colors is chosen for the vertices on the small side of the bipartition, this choice will conflict with all of the colors for one of the vertices on the other side of the bipartition. For instance if ...

  4. Greedy coloring - Wikipedia

    en.wikipedia.org/wiki/Greedy_coloring

    In the study of graph coloring problems in mathematics and computer science, a greedy coloring or sequential coloring [1] is a coloring of the vertices of a graph formed by a greedy algorithm that considers the vertices of the graph in sequence and assigns each vertex its first available color. Greedy colorings can be found in linear time, but ...

  5. Map-coloring games - Wikipedia

    en.wikipedia.org/wiki/Map-coloring_games

    The set of colors could also depend on the state of the game; for instance it could be required that the color used be different from the color used on the previous move. The map-based constraints on a move are usually based on the region to be colored and its neighbors, whereas in the map-coloring problem , regions are considered to be ...

  6. Gamification of learning - Wikipedia

    en.wikipedia.org/wiki/Gamification_of_learning

    For example, many teachers set up reward programs in their classrooms which allow students to earn free time, school supplies or treats for finishing homework or following classroom rules. [ 4 ] Teaching machines with gamification features were developed by cyberneticist Gordon Pask from 1956 onwards, after he was granted a patent for an ...

  7. Graphics software - Wikipedia

    en.wikipedia.org/wiki/Graphics_software

    Fauve Matisse (later Macromedia xRes) was a pioneering program of the early 1990s, notably introducing layers in customer software. [5] Currently Adobe Photoshop is one of the most used and best-known graphics programs in the Americas, having created more custom hardware solutions in the early 1990s, but was initially subject to various litigation.

  8. Visualization (graphics) - Wikipedia

    en.wikipedia.org/wiki/Visualization_(graphics)

    For example, consider an aircraft avionics system where the pilot inputs roll, pitch, and yaw and the visualization system provides a rendering of the aircraft's new attitude. Another example would be a scientist who changes a simulation while it is running in response to a visualization of its current progress. This is called computational ...

  9. Educational software - Wikipedia

    en.wikipedia.org/wiki/Educational_software

    While teachers often choose to use educational software from other categories in their IT suites (e.g. reference works, children's software), a whole category of educational software has grown up specifically intended to assist classroom teaching. 'Wordshark', for example, was first released in the mid nineties with multi-sensory games to ...

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