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  2. Ray - Wikipedia

    en.wikipedia.org/wiki/Ray

    Half-line (geometry) or ray, half of a line split at an initial point Directed half-line or ray, half of a directed or oriented line split at an initial point; Ray (graph theory), an infinite sequence of vertices such that each vertex appears at most once in the sequence and each two consecutive vertices in the sequence are the two endpoints of an edge in the graph

  3. Line (geometry) - Wikipedia

    en.wikipedia.org/wiki/Line_(geometry)

    [a] Intuitively, a ray consists of those points on a line passing through A and proceeding indefinitely, starting at A, in one direction only along the line. However, in order to use this concept of a ray in proofs a more precise definition is required. Given distinct points A and B, they determine a unique ray with initial point A.

  4. Ray marching - Wikipedia

    en.wikipedia.org/wiki/Ray_marching

    Ray marching is a class of rendering methods for 3D computer graphics where rays are traversed iteratively, effectively dividing each ray into smaller ray segments, sampling some function at each step. For example, in volume ray casting the function would access data points from a 3D scan. In Sphere tracing, the function estimates a distance to ...

  5. Amplituhedron - Wikipedia

    en.wikipedia.org/wiki/Amplituhedron

    They are encoded in the positive geometry of the amplituhedron, via the singularity structure of the integrand for scattering amplitudes. [1] Arkani-Hamed suggests this is why amplituhedron theory simplifies scattering-amplitude calculations: in the Feynman-diagrams approach, locality is manifest, whereas in the amplituhedron approach, it is ...

  6. Vertex (geometry) - Wikipedia

    en.wikipedia.org/wiki/Vertex_(geometry)

    In geometry, a vertex (pl.: vertices or vertexes) is a point where two or more curves, lines, or edges meet or intersect. As a consequence of this definition, the point where two lines meet to form an angle and the corners of polygons and polyhedra are vertices. [1] [2] [3]

  7. List of mathematical knots and links - Wikipedia

    en.wikipedia.org/wiki/List_of_mathematical_knots...

    0 1 knot/Unknot - a simple un-knotted closed loop; 3 1 knot/Trefoil knot - (2,3)-torus knot, the two loose ends of a common overhand knot joined together; 4 1 knot/Figure-eight knot (mathematics) - a prime knot with a crossing number four

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  9. List of optics equations - Wikipedia

    en.wikipedia.org/wiki/List_of_optics_equations

    Visulization of flux through differential area and solid angle. As always ^ is the unit normal to the incident surface A, = ^, and ^ is a unit vector in the direction of incident flux on the area element, θ is the angle between them.