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The House of the Dead 2 [a] is a horror-themed light gun shooter arcade game and the second game in The House of the Dead series of video games.The direct sequel to The House of the Dead, it was developed by Sega for arcades on the Sega NAOMI board in November 1998, and it received several home ports, starting with the Dreamcast in 1999, Microsoft Windows in 2001, Xbox in 2002 as a bonus in ...
House II: The Second Story was released on August 28, 1987, grossing $10 million worldwide against a $3 million budget and received negative reviews from critics. In the film, a duo of Yuppies settle in an old family mansion, and learn of the existence of a crystal skull owned by a recent ancestor of one of them.
The Sinking City 2: Survival horror: Frogwares: PlayStation 5, Windows, Xbox Series X/S: 2025 [227] [228] Singularity: First-person shooter, science fiction: Raven Software: Windows, Xbox 360, PlayStation 3: 2010-06-25: Forbidden Siren: Survival horror, Stealth game: Project Siren: PlayStation 2: 2003-11-06 [48] Forbidden Siren 2: Survival ...
ASCII Corporation's Nostromo (1981) for the PC-6001, inspired by the science fiction horror film Alien (1979), was a survival horror game that involves escaping from an invisible alien with limited available resources. [18] Another notable early horror video game was Haunted House (1982) for the Atari 2600. At that point, video game technology ...
Phantasmagoria is a point-and-click adventure horror video game designed by Roberta Williams for MS-DOS and Microsoft Windows and released by Sierra On-Line on August 24, 1995. . It tells the story of Adrienne Delaney (Victoria Morsell), a writer who moves into a remote mansion and finds herself terrorized by supernatural forc
The game features several horror-themed elements, including a haunted mansion, a lightning storm, and bats. [5] The haunted house premise arose from a cartoon image of a haunted house that Gray had purchased, choosing to design the game around this image. [8] Gray cited Hammer House of Horror as an inspiration for the game's theme, including ...
Raynal was motivated to create Alone in the Dark due to his interest in 3D animation and his fondness for horror films. The game's storyline was inspired by the Cthulhu Mythos of H. P. Lovecraft and the work of directors like Dario Argento and George A. Romero; Raynal's programming team worked to convey much of this story via key texts ...
Released in 2016, Anatomy is a game focused on exploring an empty house and finding voice tapes within it as the house begins to change around the player. Initially, collecting these tapes is the only component of the game, but the program eventually glitches and closes itself; when reopened, the house has changed radically, with static on the game screen and audio distortion occurring.