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The Scale of the Universe is an interactive online visualization tool and website first created in 2010 by Cary and Michael Huang, two twin brothers from Moraga, California. [1][2][3][4][5] Released on Newgrounds and the Huang brothers' web page, it features a scrollbar that players can use to navigate through orders of magnitude and view ...
Cosmic Eye [1] is a short 2012/2018 film and iOS app, developed by astrophysicist Danail Obreschkow. [2] It shows the largest and smallest well known scales of the universe by gradually zooming out from and then back into the face of a woman called "Louise". According to the creator, the film and app were inspired by the essay Cosmic View (1957 ...
Dark matter (26.8%) Dark energy (68.3%) [6] The observable universe is a spherical region of the universe consisting of all matter that can be observed from Earth or its space-based telescopes and exploratory probes at the present time; the electromagnetic radiation from these objects has had time to reach the Solar System and Earth since the ...
Celestia is a real-time 3D astronomy software program that was created in 2001 by Chris Laurel. The program allows users to virtually travel through the universe and explore celestial objects that have been catalogued. Celestia also doubles as a planetarium, but the user is not restricted to the Earth's surface, like in other planetarium ...
e. In physical cosmology, the shape of the universe refers to both its local and global geometry. Local geometry is defined primarily by its curvature, while the global geometry is characterised by its topology (which itself is constrained by curvature). General relativity explains how spatial curvature (local geometry) is constrained by gravity.
Scientists at the University of Hawaii’s Mānoa Institute for Astronomy (IfA) have used AI to produce the world’s largest 3D catalog of stars, galaxies, and quasars.
Website. spaceengine.org. SpaceEngine is an interactive 3D planetarium and astronomy software [2] initially developed by Russian astronomer and programmer Vladimir Romanyuk. [3] Development is now continued by Cosmographic Software, an American company founded by Romanyuk and the SpaceEngine Team in February 2022, based in Connecticut.
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