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Fictional characters who have the power to absorb, copy, or steal the superhuman/supernatural abilities of other characters. See also: Category:Fictional characters with anti-magic or power negation abilities
Fictional characters who can copy superpowers (30 P) D. Fictional characters with death or rebirth abilities (4 C, 125 P)
Must be a defining trait – Characters with access to vast powers (such as magical spells, advanced technology and genetic engineering) who are theoretically capable of this superhuman feature or ability – but who have neither made regular use nor provided a notable example of this extraordinary or supernatural feat – are not listed here.
Bootleg is named in-series as being an 'energy syphon', what she in fact has is the ability to copy and use the powers and abilities of others simply by being near them, this power was not limited to superpowers and Bootleg was shown to borrow the most basic of abilities, such as a sporty college student's strength, built up by nothing more ...
Must be a defining trait – Characters with access to vast powers (such as magical spells, advanced technology and genetic engineering) who are theoretically capable of this superhuman feature or ability – but who have neither made regular use nor provided a notable example of this extraordinary or supernatural feat – are not listed here.
Psychic powers (8 C, 18 P) S. Shapeshifting (3 C, 91 P) Pages in category "Fictional superhuman abilities" The following 14 pages are in this category, out of 14 total.
Must be a defining trait – Characters with access to vast powers (such as magical spells, advanced technology and genetic engineering) who are theoretically capable of this superhuman feature or ability – but who have neither made regular use nor provided a notable example of this extraordinary or supernatural feat – are not listed here.
Fictional superhuman characters; consisting of human, semi-human or non-human beings with extraordinary abilities and qualities that exceed those naturally found among ordinary people and creatures. These qualities may be acquired through natural ability, self-actualization, supernatural or technological aids.