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The game was originally inspired by a previous 2015 project, Around the World in X Wikipedia Articles, in which the developer programmed software to write a novel by pulling information about locations from Wikipedia articles. In creating the game, he realized that the compiler would quickly be overloaded if it tried to auto-generate a ...
Get Lamp is a documentary about interactive fiction (a genre that includes text adventures) filmed by computer historian Jason Scott of textfiles.com. Scott conducted the interviews between February 2006 and February 2008, and the documentary was released in July 2010.
The following list of text-based games is not to be considered an authoritative, comprehensive listing of all such games; rather, it is intended to represent a wide range of game styles and genres presented using the text mode display and their evolution across a long period.
A reviewer for Next Generation scored the compilation a perfect five out of five stars. He praised the "functionally comprehensive" selection of Infocom games and the six Interactive Fiction Competition games, estimated the total playtime at 1,200 hours minimum, and said the gameplay "represents the pinnacle of well written, interactive fiction."
Wander is text adventure written by Peter Langston in 1974. It is one of the earliest text adventure video games in existence, predating Colossal Cave Adventure. [1] The game was originally coded in BASIC [2] on a mainframe computer with multiple databases to create the worlds that formed the game. [3]
Twin Kingdom Valley is a text adventure game with animated pictures (on most formats) [clarification needed] for the BBC Micro, Acorn Electron, Commodore 64, Commodore 16, and ZX Spectrum. It was released in 1983 by Bug-Byte .
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Warp is a text adventure game, written in the early 1980s by Rob Lucke and Bill Frolik for the Hewlett-Packard HP 3000.. The game was never officially released, but found widespread distribution through the HP INTEREX user community.