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  2. Switch statement - Wikipedia

    en.wikipedia.org/wiki/Switch_statement

    Here a whole switch expression can be used to return a value. There is also a new form of case label, case L-> where the right-hand-side is a single expression. This also prevents fall through and requires that cases are exhaustive. In Java SE 13 the yield statement is introduced, and in Java SE 14 switch expressions become a standard language ...

  3. Loop-switch sequence - Wikipedia

    en.wikipedia.org/wiki/Loop-switch_sequence

    The most common example of the correct use of a switch within a loop is an inversion of control such as an event handler. In event handler loops, the sequence of events is not known at compile-time, so the repeated switch is both necessary and correct (see event-driven programming, event loop and event-driven finite state machine). This is not ...

  4. Control-flow graph - Wikipedia

    en.wikipedia.org/wiki/Control-flow_graph

    Some CFG examples: (a) an if-then-else (b) a while loop (c) a natural loop with two exits, e.g. while with an if...break in the middle; non-structured but reducible (d) an irreducible CFG: a loop with two entry points, e.g. goto into a while or for loop A control-flow graph used by the Rust compiler to perform codegen.

  5. Control flow - Wikipedia

    en.wikipedia.org/wiki/Control_flow

    The following example is done in Ada which supports both early exit from loops and loops with test in the middle. Both features are very similar and comparing both code snippets will show the difference: early exit must be combined with an if statement while a condition in the middle is a self-contained construct.

  6. Nassi–Shneiderman diagram - Wikipedia

    en.wikipedia.org/wiki/Nassi–Shneiderman_diagram

    The block usually contains a question or select case. The block provides the program with an array of choices and is often used in conjunction with sub process blocks to save space. Multiple branching blocks. Testing loops: this block allows the program to loop one or a set of processes until a particular condition is fulfilled. The process ...

  7. Duff's device - Wikipedia

    en.wikipedia.org/wiki/Duff's_device

    In the C programming language, Duff's device is a way of manually implementing loop unrolling by interleaving two syntactic constructs of C: the do-while loop and a switch statement. Its discovery is credited to Tom Duff in November 1983, when Duff was working for Lucasfilm and used it to speed up a real-time animation program.

  8. Flowchart - Wikipedia

    en.wikipedia.org/wiki/Flowchart

    Flow diagram a C-style for loop, representing the following code: for(i=0;i<5;i++) printf("*"); The loop will cause five asterisks to be printed. Flowcharts are used to design and document simple processes or programs. Like other types of diagrams, they help visualize the process.

  9. Sequence diagram - Wikipedia

    en.wikipedia.org/wiki/Sequence_diagram

    A system sequence diagram should be done for the main success scenario of the use case, and frequent or complex alternative scenarios. There are two kinds of sequence diagrams: Sequence Diagram (SD): A regular version of sequence diagram describes how the system operates, and every object within a system is described specifically.