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  2. List of games using procedural generation - Wikipedia

    en.wikipedia.org/wiki/List_of_games_using...

    A procedurally-generated voxel-based open world of up to 64 million square kilometres with an emphasis on realism. A 2023 update includes "upgraded world generation with various new land forms, a geologic activity system, and large scale mountain regions" [55] World of Warcraft: Shadowlands: 2020 Blizzard Entertainment

  3. List of space flight simulation games - Wikipedia

    en.wikipedia.org/wiki/List_of_space_flight...

    Space flight simulators use flight dynamics in a free environment; this free environment lets the spacecraft move within the three-dimensional coordinate system or the x, y, and z (applicate) axis. See Lists of video games for related lists.

  4. Astroneer - Wikipedia

    en.wikipedia.org/wiki/Astroneer

    Astroneer is a sandbox adventure game played from a third-person view. Its open world planets, where in terraforming can take place, are subject to procedural generation, with the exception of some planet-specific resources. The player controls an astronaut (called an Astroneer) who navigates on foot, by rover, through teleportation, or by ...

  5. Category:Video games with voxel graphics - Wikipedia

    en.wikipedia.org/wiki/Category:Video_games_with...

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  6. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    CScript, Lite-C No 3D Windows: List: Proprietary: Games can be published royalty-free GDevelop: C++, JavaScript: 2008 Events editor, JavaScript (Optional) Yes 2D, 3D Windows, Linux, Mac, HTML5, Android, iOS, Facebook Instant Games: MIT: Drag-and-drop game engine for everyone, almost everything can be done from the GUI, no coding experience ...

  7. Space Engineers - Wikipedia

    en.wikipedia.org/wiki/Space_Engineers

    Implemented as a voxel-based sandbox game set in an asteroid field in space, built on their own game engine, VRAGE 2. [13] Its core feature is volumetricity of the environment. Volumetric objects are structures composed from block-like modules interlocked in a grid and match the scale of the player character.

  8. Voxel - Wikipedia

    en.wikipedia.org/wiki/Voxel

    A voxel is a three-dimensional counterpart to a pixel.It represents a value on a regular grid in a three-dimensional space.Voxels are frequently used in the visualization and analysis of medical and scientific data (e.g. geographic information systems (GIS)). [1]

  9. Build (game engine) - Wikipedia

    en.wikipedia.org/wiki/Build_(game_engine)

    The Build Engine is a first-person shooter engine created by Ken Silverman, author of Ken's Labyrinth, for 3D Realms.Like the Doom engine, the Build Engine represents its world on a two-dimensional grid using closed 2D shapes called sectors, and uses simple flat objects called sprites to populate the world geometry with objects.