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  2. Izumi Tabata - Wikipedia

    en.wikipedia.org/wiki/Izumi_Tabata

    Izumi Tabata. Izumi (Joseph) Tabata (田畑 泉, Tabata Izumi) is dean of the Ritsumeikan University Graduate School of Sport and Health Science. His name became famous in relation to the "Tabata Protocol", one form of high-intensity interval training, although Tabata credits Olympic speed skating coach Koichi Irisawa with pioneering the technique.

  3. High-intensity interval training - Wikipedia

    en.wikipedia.org/wiki/High-intensity_interval...

    High-intensity interval training. High-intensity interval training (HIIT) is a training protocol alternating short periods of intense or explosive anaerobic exercise with brief recovery periods until the point of exhaustion. [1] HIIT involves exercises performed in repeated quick bursts at maximum or near maximal effort with periods of rest or ...

  4. Routine (video game) - Wikipedia

    en.wikipedia.org/wiki/Routine_(video_game)

    Routine is an upcoming survival horror game developed by Lunar Software and published by Raw Fury. Set on a lunar base, the story follows an unnamed protagonist unraveling a mysterious incident that led to the base's decline. The game is played from a first-person perspective, with the player using a Cosmonaut Assistance Tool to fight hostile ...

  5. Hajime Tabata - Wikipedia

    en.wikipedia.org/wiki/Hajime_Tabata

    Born. (1971-05-05) May 5, 1971 (age 53) Iwate Prefecture, Japan. Occupation. CEO of JP Games. Hajime Tabata (田畑 端, Tabata Hajime, born May 5, 1971) is a Japanese game director, the previous Luminous Productions COO and Head of Studio who formerly worked for Square Enix and currently the CEO of JP Games. He was the Head of Square Enix's ...

  6. Road Rash (1991 video game) - Wikipedia

    en.wikipedia.org/wiki/Road_Rash_(1991_video_game)

    Mode (s) Single-player, multiplayer. Road Rash is a 1991 racing and vehicular combat video game originally developed and published by Electronic Arts (EA) for the Sega Genesis. It was subsequently ported to a variety of contemporary systems by differing companies. The game is centered around a series of motorcycle races throughout California ...

  7. Development of Final Fantasy XV - Wikipedia

    en.wikipedia.org/wiki/Development_of_Final...

    Final Fantasy XV. The development of Final Fantasy XV, a Japanese action role-playing video game, began in 2006 shortly before its announcement at that year's Electronic Entertainment Expo. Square Enix handled primary development on XV, and the game was released worldwide in November 2016; the total development time covered approximately ten years.

  8. Tetsuya Nomura - Wikipedia

    en.wikipedia.org/wiki/Tetsuya_Nomura

    Tetsuya Nomura (野村 哲也, Nomura Tetsuya, born October 8, 1970) is a Japanese video game artist, designer, producer, and director working for Square Enix.He was hired by Square initially as a monster designer for Final Fantasy V (1992), before being shifted towards secondary character designer alongside Yoshitaka Amano for Final Fantasy VI (1994).

  9. Cobra Kai: The Karate Kid Saga Continues - Wikipedia

    en.wikipedia.org/wiki/Cobra_Kai:_The_Karate_Kid...

    WW: January 5, 2021. Genre (s) Beat 'em-up. Mode (s) Single-player, multiplayer. Cobra Kai: The Karate Kid Saga Continues is a side-scrolling beat 'em-up video game based on the American streaming television series Cobra Kai (in turn based on the film franchise The Karate Kid). Developed by Flux Games and published by GameMill Entertainment in ...