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The behavior is similar to mouse control in X Windows. [ 1 ] [ 2 ] [ 3 ] Where normal Windows and X11 mouse control uses single-click for selection and double-click to open/edit/etc, the xmouse system automatically selects objects after hovering the mouse over the object for a certain period of time (often one second).
In most cases, the player can display them all by pausing the game or pressing a button. Some games also give players control over the HUD, allowing them to hide elements and customize position, size, color, and opacity. [2] World of Warcraft is notable for allowing players to significantly modify and enhance the user interface through Lua ...
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Tom Clancy's Rainbow Six: Vegas 2 - On the PC version of the game, by default the right mouse button must be held to take cover and the left mouse button to fire a weapon. The Elder Scrolls V: Skyrim - On the PC version, holding both buttons activates dual casting, shield bashing, or a powerful flurry of attacks when dual-wielding melee weapons.
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Armoury Crate also acts as a game launcher, automatically compiling the user's game library from third-party launchers like Steam and Epic Games Store. [16] Although Windows 11 improved touchscreen support, some interactions can only be done using a mouse cursor. Due to this, Armoury Crate lets users emulate a mouse using the left joystick. [17]
One-button mouse Three-button mouse Five-button ergonomic mouse. A mouse button is an electric switch on a computer mouse which can be pressed (“clicked”) to select or interact with an element of a graphical user interface. Mouse buttons are most commonly implemented as miniature snap-action switches (micro switches).