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  2. Banker's algorithm - Wikipedia

    en.wikipedia.org/wiki/Banker's_algorithm

    Banker's algorithm is a resource allocation and deadlock avoidance algorithm developed by Edsger Dijkstra that tests for safety by simulating the allocation of predetermined maximum possible amounts of all resources, and then makes an "s-state" check to test for possible deadlock conditions for all other pending activities, before deciding whether allocation should be allowed to continue.

  3. Deadlock prevention algorithms - Wikipedia

    en.wikipedia.org/wiki/Deadlock_prevention_algorithms

    Deadlock prevention techniques and algorithms Name Coffman conditions Description Banker's algorithm: Mutual exclusion: The Banker's algorithm is a resource allocation and deadlock avoidance algorithm developed by Edsger Dijkstra. Preventing recursive locks: Mutual exclusion: This prevents a single thread from entering the same lock more than once.

  4. Ostrich algorithm - Wikipedia

    en.wikipedia.org/wiki/Ostrich_algorithm

    The UNIX and Windows operating systems take this approach. [1] [2] Although using the ostrich algorithm is one of the methods of dealing with deadlocks, other effective methods exist such as dynamic avoidance, banker's algorithm, detection and recovery, and prevention. [3]

  5. Algorithms + Data Structures = Programs - Wikipedia

    en.wikipedia.org/wiki/Algorithms_+_Data...

    Algorithms + Data Structures = Programs [1] is a 1976 book written by Niklaus Wirth covering some of the fundamental topics of system engineering, computer programming, particularly that algorithms and data structures are inherently related. For example, if one has a sorted list one will use a search algorithm optimal for sorted lists.

  6. Edsger W. Dijkstra - Wikipedia

    en.wikipedia.org/wiki/Edsger_W._Dijkstra

    Edsger Wybe Dijkstra (/ ˈ d aɪ k s t r ə / DYKE-strə; Dutch: [ˈɛtsxər ˈʋibə ˈdɛikstraː] ⓘ; 11 May 1930 – 6 August 2002) was a Dutch computer scientist, programmer, software engineer, mathematician, and science essayist.

  7. Producer–consumer problem - Wikipedia

    en.wikipedia.org/wiki/Producer–consumer_problem

    In computing, the producer-consumer problem (also known as the bounded-buffer problem) is a family of problems described by Edsger W. Dijkstra since 1965.. Dijkstra found the solution for the producer-consumer problem as he worked as a consultant for the Electrologica X1 and X8 computers: "The first use of producer-consumer was partly software, partly hardware: The component taking care of the ...

  8. Talk:Banker's algorithm - Wikipedia

    en.wikipedia.org/wiki/Talk:Banker's_algorithm

    This entire article looks suspiciously similar to the explaination of Banker's algorithm in "Operating System Concepts" by Silberschatz, Galvin, and Gagne (pages 259-261 of the 7th edition). Everything from the structure of the article to most of the wording, with a few changes, is no different from this copyrighted work.

  9. Object-oriented operating system - Wikipedia

    en.wikipedia.org/wiki/Object-oriented_operating...

    An object-oriented operating system [1] is an operating system that is designed, structured, and operated using object-oriented programming principles. An object-oriented operating system is in contrast to an object-oriented user interface or programming framework , which can be run on a non-object-oriented operating system like DOS or Unix .