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Haptic technology (also kinaesthetic communication or 3D touch) [1] [2] is technology that can create an experience of touch by applying forces, vibrations, or motions to the user. [3] These technologies can be used to create virtual objects in a computer simulation , to control virtual objects, and to enhance remote control of machines and ...
For example, these sensors have been used in the manufacturing of automobiles (brakes, clutches, door seals, gasket), battery lamination, bolted joints, fuel cells etc. Tactile imaging , as a medical imaging modality, translating the sense of touch into a digital image is based on the tactile sensors.
Tactile technology is the integration of multi-sensory triggers within physical objects, allowing "real world" interactions with technology. It is similar to haptic technology , as both focus on touch interactions with technology, but whereas haptic is simulated touch, tactile is physical touch.
A touch switch is a type of switch that only has to be touched by an object to operate. It is used in many lamps and wall switches that have a metal exterior as well as on public computer terminals. A touchscreen includes an array of touch switches on a display. A touch switch is the simplest kind of tactile sensor.
Virtual touch screen technology can also be applied to turn non-touch displays into interactive, touch-capable surfaces using a Kinect sensor in combination with a projector. [14] This type of application allows virtual touch technology to enhance personal display usage as well as better communication and presentation of data to be used in ...
The technology used in newer devices allows recognition of fingers, tag, blob, raw data, and objects that are placed on the screen, allowing vision-based interaction without the use of cameras. Sensors in the individual pixels in the display register what is touching the screen.
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The resulting resistive technology touch screen was first shown on the World's Fair at Knoxville in 1982. [20] 1982 MULTI-TOUCH CAMERA - Multi-touch technology began in 1982, when the University of Toronto's Input Research Group developed the first human-input multi-touch system, using a frosted-glass panel with a camera placed behind the glass.