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PlayStation 3: supports encoding and decoding of AAC files; Xbox 360: supports streaming of AAC through the Zune software, and of supported iPods connected through the USB port; Wii: supports AAC files through version 1.1 of the Photo Channel as of December 11, 2007. All AAC profiles and bitrates are supported as long as it is in the .m4a file ...
The 'Music' category is merely a guideline on commercialized uses of a particular format, not a technical assessment of its capabilities. For example, MP3 and AAC dominate the personal audio market in terms of market share, though many other formats are comparably well suited to fill this role from a purely technical standpoint.
Audio content encoded in a particular audio coding format is normally encapsulated within a container format. As such, the user normally doesn't have a raw AAC file, but instead has a .m4a audio file, which is a MPEG-4 Part 14 container containing AAC-encoded audio. The container also contains metadata such as title and other tags, and perhaps ...
Audio file icons of various formats. An audio file format is a file format for storing digital audio data on a computer system. The bit layout of the audio data (excluding metadata) is called the audio coding format and can be uncompressed, or compressed to reduce the file size, often using lossy compression.
It can convert audio to MP3, WMA, WAV, FLAC, AAC, M4A, and OGG, and can prepare files for playback on various portable media players, such as Zune, Coby, SanDisc, Sansa, iRiver, Walkman, Archos, and GoGear. It can convert audio files into M4A and M4R files for iPad, iPhone, and iPod and automatically adds converted files to the iTunes library.
High-Efficiency Advanced Audio Coding (HE-AAC) is an audio coding format for lossy data compression of digital audio defined as an MPEG-4 Audio profile in ISO/IEC 14496–3. It is an extension of Low Complexity AAC (AAC-LC) optimized for low- bitrate applications such as streaming audio .
Fraunhofer FDK AAC – Lossy compression (AAC) FFmpeg codecs in the libavcodec library, e.g. AC-3, AAC, ADPCM, PCM, Apple Lossless, FLAC, WMA, Vorbis, MP2, etc. FAAD2 – open-source decoder for Advanced Audio Coding. There is also FAAC, the same project's encoder, but it is proprietary (but still free of charge). libgsm – Lossy compression
Waveform Audio File Format (WAVE, or WAV due to its filename extension; [3] [6] [7] pronounced / w æ v / or / w eɪ v / [8]) is an audio file format standard for storing an audio bitstream on personal computers. The format was developed and published for the first time in 1991 by IBM and Microsoft.