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A PlayStation Vita version of the Metal Gear Solid HD Collection released in June 2012, which features Metal Gear Solid 2 and 3; [85] [86] [87] this version of Metal Gear Solid 3 features limited touch controls to take advantage of the Vita's touchscreen, and compared to the PlayStation 2 version, the framerate is a more consistent 30 FPS, with ...
Vol. 1 includes Metal Gear (MSX and NES), Snake's Revenge, Metal Gear 2, Metal Gear Solid, Metal Gear Solid: VR Missions, Metal Gear Solid 2, Metal Gear Solid 3 alongside games guides, a sound selection of music from the series, and the motion comics Metal Gear Solid: Digital Graphic Novel and Metal Gear Solid 2: Bande Dessinée as bonuses.
Metal Gear Solid and its sequels can be purchased individually, with Metal Gear Solid bundling Metal Gear and Metal Gear 2: Solid Snake. Metal Gear Solid (1998) in the Master Collection is primarily based on the game's original PlayStation version, while the standalone Metal Gear Solid VR Missions and Special Missions regional releases are ...
Minecraft This page was last edited on 1 January 2025, at 03:58 (UTC) . Text is available under the Creative Commons Attribution-ShareAlike 4.0 License ; additional terms may apply.
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Minecraft: Story Mode, an episodic spin-off game developed by Telltale Games in collaboration with Mojang, was announced in December 2014. [4] [5] [6] Consisting of five episodes plus three additional downloadable episodes, the standalone game is a narrative and player choice-driven, and it was released on Windows, OS X, iOS, PlayStation 3, PlayStation 4, Xbox 360, and Xbox One via download on ...
Minecraft ' s "Bedrock" edition unifies play across Windows 10, mobile, Xbox One, and Nintendo Switch versions, [75] with PlayStation 4 cross-platform play added in December 2019, [76] while Fortnite Battle Royale mobile versions were built with cross-platform play with computers and consoles. [24] [65]
Markus Persson founded Mojang Studios in 2009.. Mojang Studios was founded by Markus Persson, a Swedish independent video game designer and programmer, in 2009. [3] [4] He had gained interest in video games at an early age, playing The Bard's Tale and several pirated games on his father's Commodore 128 home computer, and learned to programme at age eight with help from his sister.