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  2. Say Goodbye to Input Lag With These Tried-and-True Xbox ... - AOL

    www.aol.com/goodbye-input-lag-tried-true...

    Xbox Elite Series 2 Core Wireless Controller. Compared to a standard controller, the Elite Series 2 is a significant upgrade in every way. This Xbox controller is solidly built and ultra-durable ...

  3. Microsoft SideWinder - Wikipedia

    en.wikipedia.org/wiki/Microsoft_Sidewinder

    The company since re-entered the gaming hardware market, attempting to design a standardized gamepad for Windows Vista with both the wired Xbox 360 controller and the Wireless Gaming Receiver that allows the use of the wireless Xbox 360 controller on a PC. In August 2007, Microsoft announced they were relaunching the SideWinder line of gaming ...

  4. Xbox system software - Wikipedia

    en.wikipedia.org/wiki/Xbox_system_software

    Across all four generations of the Xbox platform, the user interface of the system software has been called the Xbox Dashboard. While its appearance and detailed functions have varied between console generations, the Dashboard has provided the user the means to start a game from the optical media loaded into the console or off the console's storage, launch audio and video players to play ...

  5. USB human interface device class - Wikipedia

    en.wikipedia.org/wiki/USB_human_interface_device...

    Modern game controllers and joysticks are often USB HID class devices. Unlike legacy game port devices, USB HID class game devices do not normally require proprietary drivers to function. Nearly all game devices will function using onboard drivers as long as the device is designed around the drivers and the USB HID class specifications.

  6. Xbox Wireless Controller - Wikipedia

    en.wikipedia.org/wiki/Xbox_Wireless_Controller

    The Xbox Wireless Controller is the primary game controller for the Xbox One and Xbox Series X/S home video game consoles, also the official controller for use in Windows-based PCs, and compatible with other operating systems such as macOS, Linux, iOS, and Android.

  7. DirectInput - Wikipedia

    en.wikipedia.org/wiki/DirectInput

    In computing, DirectInput is a legacy [1] Microsoft API for collecting input from a computer user, via input devices such as the mouse, keyboard, or a gamepad.It also provides a system for action mapping, which allows the user to assign specific actions within a game to the buttons and axes of the input devices.

  8. DualShock - Wikipedia

    en.wikipedia.org/wiki/DualShock

    The DualShock controller is widely supported; shortly after its launch most new games, including Waku Waku Puyo Puyo Dungeon, Crash Bandicoot: Warped, Spyro the Dragon, and Tekken 3 include support for the vibration feature and dual analog sticks, and Capcom re-released Resident Evil: Director's Cut and Resident Evil 2 with support for the ...

  9. Open Sound Control - Wikipedia

    en.wikipedia.org/wiki/Open_Sound_Control

    Open Sound Control (OSC) is a protocol for networking sound synthesizers, computers, and other multimedia devices for purposes such as musical performance or show control. OSC's advantages include interoperability , accuracy, flexibility and enhanced organization and documentation. [ 1 ]