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Result after a CPU benchmark ("CPU Profile") 3DMark is a computer benchmarking tool created and developed by UL (formerly Futuremark), to determine the performance of a computer's 3D graphic rendering and CPU workload processing capabilities. Running 3DMark produces a 3DMark score, with higher numbers indicating better performance.
PCMark Vantage is the first objective hardware performance benchmark for PCs running 32- and 64-bit versions of Microsoft Windows Vista. PCMark Vantage is suited for benchmarking Microsoft Windows Vista PCs from multimedia home entertainment systems and laptops to dedicated workstations and high-end gaming rigs.
.NET 1.0 to 4.0 applications (including ASP.NET applications), Silverlight 4.0 applications, Windows 32- and 64-bit applications including C, C++, Delphi for Win32 and VBScript and JScript functions Performance profiler and memory/resource debugging toolset. Proprietary Arm MAP: Linux C, C++, Fortran/Fortran90 and Python applications.
The 3DMark series has been the company's most popular and successful to date. Futuremark's applications are distributed via the Internet as well as offline media. In addition to its benchmarking software, the company has also provided services such as IHV/ISV customised benchmarks, 3D demos as well as online and data services.
On October 6, 2010, the version 1.0 was released. The version 5.20.3400 released in March 2015 had a hardware database holding over 176,000 entries. [7] On March 5, 2015, FinalWire introduced an Android version of AIDA64. The main features are about displaying information about the SoC, CPU, screen, battery, temperature, WI-FI and cellular ...
CPU-Z is a freeware system profiling and monitoring application for Microsoft Windows and Android that detects the central processing unit, RAM, motherboard chipset, and other hardware features of a modern personal computer or Android device.
A graphical demo running as a benchmark of the OGRE engine. In computing, a benchmark is the act of running a computer program, a set of programs, or other operations, in order to assess the relative performance of an object, normally by running a number of standard tests and trials against it.
In 2013, the usefulness of the scores from earlier versions of Geekbench (up to version 3) was heavily disputed by Linus Torvalds in an online forum. Linus' concerns that Geekbench combined disparate benchmarks into a single score [ 10 ] were addressed in Geekbench 4 by splitting integer, floating point, and crypto into sub-scores.