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Android Runtime (ART) is an application runtime environment used by the Android operating system. Replacing Dalvik , the process virtual machine originally used by Android, ART performs the translation of the application's bytecode into native instructions that are later executed by the device's runtime environment.
Arm MAP, a performance profiler supporting Linux platforms.; AppDynamics, an application performance management solution [buzzword] for C/C++ applications via SDK.; AQtime Pro, a performance profiler and memory allocation debugger that can be integrated into Microsoft Visual Studio, and Embarcadero RAD Studio, or can run as a stand-alone application.
In computer operating systems, a light-weight process (LWP) is a means of achieving multitasking.In the traditional meaning of the term, as used in Unix System V and Solaris, a LWP runs in user space on top of a single kernel thread and shares its address space and system resources with other LWPs within the same process.
Multiple threads can interfere with each other when sharing hardware resources such as caches or translation lookaside buffers (TLBs). As a result, execution times of a single thread are not improved and can be degraded, even when only one thread is executing, due to lower frequencies or additional pipeline stages that are necessary to accommodate thread-switching hardware.
A process with two threads of execution, running on one processor Program vs. Process vs. Thread Scheduling, Preemption, Context Switching. In computer science, a thread of execution is the smallest sequence of programmed instructions that can be managed independently by a scheduler, which is typically a part of the operating system. [1]
For example, hardware interrupt threads have the highest priority, followed by software interrupts, kernel-only threads, then finally user threads. A user thread either runs at user-kernel priority (when it is actually running in the kernel, e.g. running a syscall on behalf of userland), or a user thread runs at user priority.
In computer science, compare-and-swap (CAS) is an atomic instruction used in multithreading to achieve synchronization.It compares the contents of a memory location with a given value and, only if they are the same, modifies the contents of that memory location to a new given value.
In computer programming, thread-local storage (TLS) is a memory management method that uses static or global memory local to a thread. The concept allows storage of data that appears to be global in a system with separate threads. Many systems impose restrictions on the size of the thread-local memory block, in fact often rather tight limits.