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Aliens: The Computer Game (UK Version) Aliens: The Computer Game (US Version) Alisia Dragoon; All Zombies Must Die! Alone in the Dark (1992 video game) Alone in the Dark (2024 video game) Alone in the Dark: Illumination; Alone in the Dark: The New Nightmare; Alpha (video game) Alwa's Legacy; AM2R; Amazing Princess Sarah; American Girl (video ...
A. Abby (The Last of Us) Alena (Dragon Quest) Alexstrasza; Alis Landale; Aloy; Alphys; Amaterasu (Ōkami) Amazon (Dragon's Crown) Rachel Amber; Amy Rose; Ana (Overwatch)
Mabel Addis - Wrote the mainframe game The Sumerian Game (1964), becoming the first female video game designer. [1]Tina Amini - IGN editor-in-chief. [2]Anna Anthropy - American video game designer who has worked on multiple indie games such as Mighty Jill Off and is the game designer in residence at the DePaul University College of Computing and Digital Media.
Brenda Laurel (born 1950) is an American interaction designer, video game designer, and researcher.She is an advocate for diversity and inclusiveness in video games, a "pioneer in developing virtual reality", [1] a public speaker, and an academic.
The following is a list of female action heroes and villains who appear in action films, television shows, comic books, and video games and who are "thrust into a series of challenges requiring physical feats, extended fights, extensive stunts and frenetic chases." [1]
It includes video game industry people that can also be found in the parent category, or in diffusing subcategories of the parent. Subcategories This category has the following 4 subcategories, out of 4 total.
Sex in Video Games is a nonfiction book about the history of sex content in video games. Challenges for Game Designers [48] is a non-fiction book that aims to challenge and improves your game design abilities. Game Balance [49] is a nonfiction book about balancing computer, video and non-digital games.
Women in Games, formally Women in Games WIGJ is a UK-based community interest company which aims to recruit more women into the video gaming industry and to protect the interests of women in the industry. It was founded in 2009 and originally known as Women in Games Jobs (WIGJ); the initials are still part of its legal name.
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