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Up to EAX 2.0, the technology was based around the effects engine aboard the E-mu 10K1 on Creative Technology's and the Maestro2 on ESS1968 chipset driven sound cards. The hardware accelerated effects engine is an E-mu FX8010 DSP integrated into the Creative Technology's audio chip and was historically used to enhance MIDI output by adding ...
^ A line of Socket F and Socket AM2 processors launched in 2006 were named Athlon 64 FX, the first being the AMD FX-60. ^ A Line of Phenom FX processors was revealed May 2007 and was branded the "FASN8" platform. ^ Sold with a liquid cooling kit.
Super FX renders 3D polygons in Star Fox.. The Super FX chip is a 16-bit supplemental RISC CPU developed by Argonaut Software. [2] It is typically programmed to act as a graphics accelerator chip that draws polygons and advanced 2D effects to a frame buffer in the RAM sitting adjacent to it.
64 volume settings / 8 bit: 16 kHz FM synthesizer: 6-voice FM synthesizer, 5 percussion instruments Roland MT-32: 1987: 16 bit: 32 kHz MIDI synthesizer: 8 melodic channels; 1 rhythm channel Sound Blaster: 1989: 8 bit: 22.05 kHz FM synthesizer + DSP: 1 DAC; 11-voice FM synthesizer Innovation SSI-2001: 1989: 8 bit: 3906.19 Hz max. PSG: 3 voices ...
Focused on large open scenes: 64-bit precision of coordinates, support for geo coordinates, round Earth model. Mainly used in enterprise and professional simulators. Unity: C++ [13] 2005 C#, Visual scripting (Bolt) [14] Yes 2D, 2.5D, 3D
Mac OS X 10.7 "Lion" ran with a 64-bit kernel on more Macs, and OS X 10.8 "Mountain Lion" and later macOS releases only have a 64-bit kernel. On systems with 64-bit processors, both the 32- and 64-bit macOS kernels can run 32-bit user-mode code, and all versions of macOS up to macOS Mojave (10.14) include 32-bit versions of libraries that 32 ...
As far back as Ancient Greece, sound effects have been used in entertainment productions. Sound effects (also known as sound FX, SFX, or simply FX) are used to enhance theatre, radio, film, television, video games, and online media. Sound effects were originally added to productions by creating the sounds needed in real-time.
Reason is a digital audio workstation and audio plug-in [1] developed by the Swedish company Reason Studios (formerly known as Propellerhead Software) for macOS and Windows. The first version was released in 2000.