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  2. Category:Kaiju video games - Wikipedia

    en.wikipedia.org/wiki/Category:Kaiju_video_games

    Help; Learn to edit; Community portal; Recent changes; Upload file; Special pages

  3. List of Godzilla games - Wikipedia

    en.wikipedia.org/wiki/List_of_Godzilla_games

    This is a chronological list of games based on Toho's Godzilla franchise . Since the early 1980s, a variety of video games have been developed and released on various platforms. The majority of these games were exclusively released in Japan , while others were either later released in internationally, or developed in the United States .

  4. Unity (game engine) - Wikipedia

    en.wikipedia.org/wiki/Unity_(game_engine)

    Unity is a cross-platform game engine developed by Unity Technologies, first announced and released in June 2005 at Apple Worldwide Developers Conference as a Mac OS X game engine. The engine has since been gradually extended to support a variety of desktop , mobile , console , augmented reality , and virtual reality platforms.

  5. GigaBash - Wikipedia

    en.wikipedia.org/wiki/GigaBash

    Each playable character in the game went through multiple phases of design and development. Thundatross, the game's first publicly revealed character, was described as an "all-rounded" monster that resembles other classic kaiju. [20] The first teaser trailer for the game premiered on September 12, 2019. [21] The game was released on August 5 ...

  6. Kyoei Toshi - Wikipedia

    en.wikipedia.org/wiki/Kyoei_Toshi

    City of Giant Shadows), [1] known in English as City Shrouded in Shadow, [2] is a 2017 survival video game developed by Granzella and published by Bandai Namco Entertainment for the PlayStation 4. The objective of the game is to escape a city ravaged by battles between monsters, robots, and heroes from the Japanese kaiju and tokusatsu ...

  7. Daikaijū Monogatari - Wikipedia

    en.wikipedia.org/wiki/Daikaijū_Monogatari

    There is a high level of random encounters in the game. Complex dungeon design can also be found in Daikaijū Monogatari that is typical of Japanese role-playing video games. While the main character and his allies factor into the storyline of the game, parts of the game seem to flow from the enemy's perspective more often. [1]

  8. 13 Sentinels: Aegis Rim - Wikipedia

    en.wikipedia.org/wiki/13_Sentinels:_Aegis_Rim

    The music and sound design for the game were handled by Basiscape, a music company led by Hitoshi Sakimoto who had collaborated on other Vanillaware projects. [5] The music was composed and arranged by a team led by Sakimoto, and included Yukinori Kikuchi, Mitsuhiro Kaneda, Yoshimi Kudo, Rikako Watanabe, Kazuki Higashihara and Azusa Chiba.

  9. Daikaijū no Gyakushū - Wikipedia

    en.wikipedia.org/wiki/Daikaijū_no_Gyakushū

    The topic of this article may not meet Wikipedia's notability guidelines for products and services. Please help to demonstrate the notability of the topic by citing reliable secondary sources that are independent of the topic and provide significant coverage of it beyond a mere trivial mention.