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This is an accepted version of this page This is the latest accepted revision, reviewed on 8 February 2025. 2008 video game 2008 video game Super Smash Bros. Brawl North American box art Developer(s) Sora Ltd. [a] Publisher(s) Nintendo Director(s) Masahiro Sakurai Producer(s) Kensuke Tanabe Keisuke Terasaki Akiya Sakamoto Writer(s) Kazushige Nojima [b] Masahiro Sakurai [c] Composer(s) Takahiro ...
Master Hand is a glove-like being that appears in all games to date, serving as the final boss of Classic Mode of the original Super Smash Bros., [1] the boss of the 50th Event Match "Final Destination Match" in Super Smash Bros. Melee, and the secondary antagonist of Super Smash Bros. Brawl, forced into the service of Tabuu.
This page was last edited on 8 February 2025, at 10:54 (UTC).; Text is available under the Creative Commons Attribution-ShareAlike 4.0 License; additional terms may apply.
Buster Bros. Original music by Tamayo Kawamoto [67] 2008 Super Smash Bros. Brawl "Tetris: Type A", "Gritzy Desert", and "King Dedede's Theme" [68] 2009 Little King's Story: Maurice Ravel's Boléro [69] 2013 Kingdom Hearts HD 1.5 Remix: Orchestrations [70] 2014 Super Smash Bros. for Nintendo 3DS and Wii U
Super Smash Bros. Brawl was released for the Wii on January 31, 2008, in Japan, and March 9, 2008, in North America. The game's release followed a delay; Nintendo had said the game would release in December 2007, but pushed its release date back to early 2008 two months ahead of its scheduled launch.
This was the first tournament in the series to feature games not in the Super Smash Bros. franchise, those being Street Fighter V, Catherine, Rivals of Aether, and TowerFall Ascension. [ 12 ] Genesis 4 was subject to a controversial anomaly which was discovered after the Wii U match between Rei “Komorikiri” Furukawa and Zack "Captain Zack ...
This category contains articles pertaining to the actual Super Smash Bros. series games and to the franchise as a whole. Wikimedia Commons has media related to Super Smash Bros. . Subcategories
Professional Super Smash Bros. competition involves professional gamers competing in the Super Smash Bros. series of crossover fighting games published by Nintendo.Organized tournament competition began in 2002 with Super Smash Bros. Melee, released for the GameCube in 2001; however, in the series' native Japan, there have been tournaments as early as 1999 with the original Super Smash Bros ...