enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. The Sinister Secret of Saltmarsh - Wikipedia

    en.wikipedia.org/wiki/The_Sinister_Secret_of...

    The Sinister Secret of Saltmarsh is a module for the Advanced Dungeons & Dragons (AD&D) roleplaying game, written by Dave J. Browne with Don Turnbull. The module details a mysterious abandoned mansion at the edge of a town called Saltmarsh, and the secrets contained therein. The adventure is set in the World of Greyhawk campaign setting.

  3. List of Forgotten Realms modules and sourcebooks - Wikipedia

    en.wikipedia.org/wiki/List_of_Forgotten_Realms...

    A guide for game masters about the Forgotten Realms setting. Provides background information on the lands of Faerûn, a detailed town in which to start a campaign, adventure seeds, new monsters, ready-to-play NPCs , and a full-colour poster map of Faerûn.

  4. Ghosts of Saltmarsh - Wikipedia

    en.wikipedia.org/wiki/Ghosts_of_Saltmarsh

    Ghosts of Saltmarsh is an anthology of updated modules and adventures from previous editions, including three adventures from the classic 'U' series. The modules are modified to use the 5th edition rules, so that the adventures can be played in the order they are presented in the book, or dropped into a home campaign.

  5. Player's Guide to Faerûn - Wikipedia

    en.wikipedia.org/wiki/Player's_Guide_to_Faerûn

    Player's Guide to Faerûn is a collection of lore and arcana from the Forgotten Realms setting, to allow players to create and equip characters. The book includes races, feats, spells, prestige classes, and magic items for the 3.5 edition update to the setting, and includes material from 1st and 2nd edition.

  6. List of Dungeons & Dragons modules - Wikipedia

    en.wikipedia.org/wiki/List_of_Dungeons_&_Dragons...

    Note that this article includes the modules for most of those campaign settings; it excludes most modules for Forgotten Realms, Al-Qadim, and Planescape. The modules listed here are in three separate lists of official TSR Dungeons & Dragons modules only. The coded modules (1978–1994) are listed by module code. Modules made after the code ...

  7. Dungeons & Dragons campaign settings - Wikipedia

    en.wikipedia.org/wiki/Dungeons_&_Dragons_campaign...

    The flexibility of the Dungeons & Dragons (D&D) game rules means that Dungeon Masters (DM) are free to create their own fantasy campaign settings.For those who wanted a pre-packaged setting in which to play, TSR, Wizards of the Coast (WotC), and other publishers have created many settings in which D&D games can be based; of these, the Forgotten Realms, an epic fantasy world, has been one of ...

  8. Races of Faerûn - Wikipedia

    en.wikipedia.org/wiki/Races_of_Faerûn

    Races of Faerûn centers on the races which inhabit Faerûn, the fictional continent where most of the Forgotten Realms setting is set, giving detailed information on the histories of the races in the Realms, their languages, clothing, relations to other races, culture and so on. And also, much to the delight of players, it gave detailed ...

  9. The Grand History of the Realms - Wikipedia

    en.wikipedia.org/wiki/The_Grand_History_of_the...

    The Grand History of the Realms is an accessory for the Forgotten Realms which presents a definitive in-game history of the setting from the dawn of recorded history through the ancient days of Netheril and the Fallen Kingdoms, to the Time of Troubles and the upheavals of the present time in the setting. The text is accompanied by anecdotes ...