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The Magic Item Compendium was written by Andy Collins with Eytan Bernstein, Frank Brunner, Owen K.C. Stephens, and John Snead, and was released March 2007.Cover art was by Francis Tsai, with interior art by Steven Belledin, Ed Cox, Carl Critchlow, Eric Deschamps, Steve Ellis, Wayne England, Matt Faulkner, Emily Fiegenschuh, Randy Gallegos, David Griffith, Brian Hagan, Ralph Horsley, Heather ...
In the Dungeons & Dragons fantasy role-playing game, a magic item is any object that is imbued with magic powers. These items may act on their own or be the tools of the character possessing them. Magic items have been prevalent in the game in every edition and setting, from the original edition in 1974 until the modern fifth edition.
In the Dungeons & Dragons (D&D) fantasy role-playing game, rule books contain all the elements of playing the game: rules to the game, how to play, options for gameplay, stat blocks and lore of monsters, and tables the Dungeon Master or player would roll dice for to add more of a random effect to the game. Options for gameplay mostly involve ...
Pathfinder Chronicles: Guide to the River Kingdoms: February 2010 64 978-1-60125-203-6: Paperback PZO9217E Elaine Cunningham, Steve Kenson, China Miéville, Chris Pramas, et al. Pathfinder Chronicles: NPC Guide: March 2010 64 978-1-60125-219-7: Paperback PZO9219 Hal Maclean, Jeff Quick, John Wick, et al. Pathfinder Chronicles: Classic Treasures ...
0–3: 0-88038-489-1: OA—Oriental Adventures was originally its own campaign setting, but the setting has been incorporated into Forgotten Realms. Swords of the Daimyo: David Cook: March 1986 ― 68: OA1: 6–10: 0-88038-273-2: Night of the Seven Swords: Jon Pickens, David Cook, Harold Johnson, Rick Swan, Ed Carmien, and David James Ritchie ...
Pages for logged out editors learn more. Contributions; Talk; List of Messier objects
Charles Messier. The first edition of 1774 covered 45 objects (M1 to M45).The total list published by Messier in 1781 contained 103 objects, but the list was expanded through successive additions by other astronomers, motivated by notes in Messier's and Méchain's texts indicating that at least one of them knew of the additional objects.
The Rod of Seven Parts was also a featured item in a fantasy novel by Douglas Niles, titled The Rod of Seven Parts. [12] The story deals with the return of the Rod and the forces of Chaos trying to keep it apart. This makes the Rod the only major Dungeons & Dragons magical artifact to be featured in its own stand alone product and a novel.