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In machine learning, backpropagation [1] is a gradient estimation method commonly used for training a neural network to compute its parameter updates. It is an efficient application of the chain rule to neural networks.
The standard method for training RNN by gradient descent is the "backpropagation through time" (BPTT) algorithm, which is a special case of the general algorithm of backpropagation. A more computationally expensive online variant is called "Real-Time Recurrent Learning" or RTRL, [ 78 ] [ 79 ] which is an instance of automatic differentiation in ...
The Echo State Network (ESN) [4] belongs to the Recurrent Neural Network (RNN) family and provide their architecture and supervised learning principle. Unlike Feedforward Neural Networks, Recurrent Neural Networks are dynamic systems and not functions.
Then, the backpropagation algorithm is used to find the gradient of the loss function with respect to all the network parameters. Consider an example of a neural network that contains a recurrent layer and a feedforward layer . There are different ways to define the training cost, but the aggregated cost is always the average of the costs of ...
Backpropagation training algorithms fall into three categories: steepest descent (with variable learning rate and momentum, resilient backpropagation); quasi-Newton (Broyden–Fletcher–Goldfarb–Shanno, one step secant);
In theory, classic RNNs can keep track of arbitrary long-term dependencies in the input sequences. The problem with classic RNNs is computational (or practical) in nature: when training a classic RNN using back-propagation, the long-term gradients which are back-propagated can "vanish", meaning they can tend to zero due to very small numbers creeping into the computations, causing the model to ...
Almeida–Pineda recurrent backpropagation is an extension to the backpropagation algorithm that is applicable to recurrent neural networks. It is a type of supervised learning . It was described somewhat cryptically in Richard Feynman 's senior thesis, and rediscovered independently in the context of artificial neural networks by both Fernando ...
Backpropagation: Use the result of the playout to update information in the nodes on the path from C to R. Step of Monte Carlo tree search. This graph shows the steps involved in one decision, with each node showing the ratio of wins to total playouts from that point in the game tree for the player that the node represents. [38]