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  2. Interrupt - Wikipedia

    en.wikipedia.org/wiki/Interrupt

    A hardware interrupt is a condition related to the state of the hardware that may be signaled by an external hardware device, e.g., an interrupt request (IRQ) line on a PC, or detected by devices embedded in processor logic (e.g., the CPU timer in IBM System/370), to communicate that the device needs attention from the operating system (OS) [7] or, if there is no OS, from the bare metal ...

  3. Reentrancy (computing) - Wikipedia

    en.wikipedia.org/wiki/Reentrancy_(computing)

    For example, if the subroutine modifies a 64-bit global variable on a 32-bit machine, the operation may be split into two 32-bit operations, and thus, if the subroutine is interrupted while executing, and called again from the interrupt handler, the global variable may be in a state where only 32 bits have been updated.

  4. Interrupt handler - Wikipedia

    en.wikipedia.org/wiki/Interrupt_handler

    Interrupt handlers are initiated by hardware interrupts, software interrupt instructions, or software exceptions, and are used for implementing device drivers or transitions between protected modes of operation, such as system calls. The traditional form of interrupt handler is the hardware interrupt handler.

  5. Control flow - Wikipedia

    en.wikipedia.org/wiki/Control_flow

    Interrupts and signals are low-level mechanisms that can alter the flow of control in a way similar to a subroutine, but usually occur as a response to some external stimulus or event (that can occur asynchronously), rather than execution of an in-line control flow statement.

  6. Link register - Wikipedia

    en.wikipedia.org/wiki/Link_register

    Some architectures have two link registers: a standard "branch link register" for most subroutine calls, and a special "interrupt link register" for interrupts. One of these is ARCv2 ( ARC processors using version 2 of the ARCompact architecture), which uses general-purpose-registers r29 for the interrupt link register and r31 for the branch ...

  7. Function (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Function_(computer...

    In computer programming, a function (also procedure, method, subroutine, routine, or subprogram) is a callable unit [1] of software logic that has a well-defined interface and behavior and can be invoked multiple times. Callable units provide a powerful programming tool. [2]

  8. Coroutine - Wikipedia

    en.wikipedia.org/wiki/Coroutine

    The difference between calling another coroutine by means of "yielding" to it and simply calling another routine (which then, also, would return to the original point), is that the relationship between two coroutines which yield to each other is not that of caller-callee, but instead symmetric.

  9. Programmable interrupt controller - Wikipedia

    en.wikipedia.org/wiki/Programmable_interrupt...

    The IRR specifies which interrupts are pending acknowledgement, and is typically a symbolic register which can not be directly accessed. The ISR register specifies which interrupts have been acknowledged, but are still waiting for an end of interrupt (EOI). The IMR specifies which interrupts are to be ignored and not acknowledged.