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WayForward Technologies, Inc. is an American independent video game developer and publisher based in Valencia, California.Founded in March 1990 by technology entrepreneur Voldi Way, WayForward started by developing games for consoles such as the Super NES and Sega Genesis, as well as TV games and PC educational software.
Warner Independent Pictures was an independent film division of the American film studio Warner Bros. Entertainment.Established on August 7, 2003, its first release was 2004's Before Sunset, the sequel to the 1995 film Before Sunrise.
Before Mondo Mini Shows, the company initially created content for various tech companies, before developing two video games, Critical Path in 1993 and The Daedalus Encounter in 1995, under the name Mechadeus. In the latter half of the 1990s, Mondo refocused on producing internet-based animation, under name Mondo Mini Shows which became the ...
Absolute Entertainment was an American video game publishing company. Through its development house, Imagineering, Absolute Entertainment produced titles for the Atari 2600, Atari 7800, Game Gear, Genesis/Mega Drive, Sega CD, Game Boy, Nintendo Entertainment System, and Super NES video game consoles, as well as for the Commodore 64, Apple II, and IBM PC compatibles.
Neversoft Entertainment, Inc. was an American video game developer based in Woodland Hills, California.The studio was founded by Joel Jewett, Mick West and Chris Ward in July 1994 and was acquired by Activision in October 1999.
Digital Eclipse was founded in 1992 by Andrew Ayre, Hans Kim, John Neil, and Howard Fukuda. [1] The company's first offices were opened on a "nondescript, factory-filled" street in Emeryville, California, where Ayre (a native of St. John's, Newfoundland and Labrador) had moved following his graduation from Harvard University to live with his girlfriend.
Avid Technology, Inc. is a global technology company headquartered in Burlington, Massachusetts, and was founded in August 1987 by Bill Warner. [2] [3] It develops software, SaaS, and hardware products used in media and entertainment.
The company's first releases came out in the Fall of 1996, with the company's Barbie Fashion Designer program was the first commercially successful video game made for girls. [2] [3] With the success of their first wave of products, Mattel Media then set on producing CD-ROM based interactive material for toys such as the Talk with Me! Barbie. [4]